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Enabling GW

 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 1:47 am 
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Or they play Tau in 40K and want to play it in Epic?


look up forge world, who have the whole line of Tau figures for epic. Infantry, suits, tanks, planes... the whole sha-bang.

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 1:49 am 
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(pixelgeek @ Apr. 28 2008,00:45)
QUOTE

(Ginger @ Apr. 27 2008,16:20)
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So - - - - What is the point of the thread or the debate? ? ? ? ? ? ???

I'm venting :-)

It seems others are as well :p

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 1:50 am 
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When all is said and done, it seems a bit silly to me to stop playing a game of toy soldiers because the company that makes them doesn't make enough different types.

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 2:07 am 
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(pixelgeek @ Apr. 27 2008,17:53)
QUOTE

(The_Real_Chris @ Apr. 27 2008,09:12)
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How does it compare PG to fans developing stuff for games where the developer has moved on/died whatever?

Do you have an example?

Loads. Hell most of the challenge of wargaming is finding a ruleset and working out the kinks because the developer last considered it 15 years ago! :)

But I guess it comes down to the 'typical' reason to game a period.

In order
Models/setting (not always the same thing and hunting for models for a setting can be hard work!)
Rules
Opponents

Sometime you have opponents and then decide on rules, sometimes the other way. Ultimately the most important is opponents or you are aren't getting a game. That means enthusing or joining others.

Rarely a wargame ruleset is so much fun everyone wants to try (the smaller the overhead the more likely this is).

Ultimately for me I want to play 6mm sci fi. I've got a shed load of citidel and many other gamers have an epic army somewhere.

Rules wise I hope to go with what I like playing best, but if there is a shift to Sci Fi commander either I will shift too or start buying WWII 6mm again.

But official support is now a minimal factor. This board is enough for epic rules dev, I've got tournies to go to. Really all I want is something like java blood bowl for epic and I would be content.

It will ultimately come down to what rules set will it be easier to get people playing and coming back for more?

And this is incoherent at 2 in morning!

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 3:03 am 
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(zombocom @ Apr. 27 2008,17:43)
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If they already have a chaos force, what's the problem?

The lack of Obliterators, Daemon Princes, Death Wheels, Demolishers, Greater Daemons...

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 3:15 am 
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Warmaster Daemon Princes are perfectly fine, and deathwheels are a stupid idea anyway...

But yes, it would be nice if models existed for these, but they don't. Most can be easily converted, but if someone doesn't want to do that then epic chaos probably isn't for them.

I'm not saying epic's for everyone, I'm just saying that the fact it's not for everyone doesn't mean that it's not for anyone.

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 4:06 am 
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(zombocom @ Apr. 27 2008,19:15)
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and deathwheels are a stupid idea anyway...

Your opinion of them isn't germane

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 4:44 am 
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ROFLOL, man when i look at the state of 40k compared to when i played (80s), no GW support for epic is a GOOD thing, who wants another edition every year, i have enough trouble keeping my armies up to date with the changes that get made HERE !! :D

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 6:06 am 
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(pixelgeek @ Apr. 27 2008,19:46)
QUOTE

(Hena @ Apr. 27 2008,12:31)
QUOTE
Hard to be common knowledge, when that information isn't available publicly.

Jervis stated publicly that SG was making a profit

Relatedly, here's a recent quote from Pete Haines (current edition 40k author) that he made on the DBMM mailing list in February explaining GW business practice:

Just for clarity. Success in GW is measured by the amount of plastic and metal
they sell. Paper product is of secondary relevance and is primarily a marketing
tool. When I was last working in the studio the view was that less than 1% of
the models sold end up in complete armies. Its a collecting/painting thing. WAB
is a barely relevant sideline - given that more profitable sidelines like
Fanatic have been shut down it amazes me that it continues to be supported. I
expect someone in the hierarchy is looking out for it. A single LOTR figure code
at the height of the movie boom would bring in more cash than a year of WAB.

The important thing is that the GW model is completely different from anything
in historical and that includes FoG & FoW.


Pete's on the DBMM list cos he plays that, and just won the latest tournment in fact.  :alien:

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 6:38 am 
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(illuvitar @ Apr. 28 2008,03:44)
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ROFLOL, man when i look at the state of 40k compared to when i played (80s), no GW support for epic is a GOOD thing, who wants another edition every year, i have enough trouble keeping my armies up to date with the changes that get made HERE !! :D

Aye 'support' sure did have it's downsides.  :D

Nontheless I am annoyed with GW stopping before they made the planned Chaos, Tyranids, and Necrons (as advertised in the EA rulebook). Release the ranges, THEN only do periodic rules reviews. I would have been content enough with that.

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 7:14 am 
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Pixelgeek, how do you view Battlefleet Gothic in this perspective? Just being curious as BFG has all races ready available from GW plus some more from FW.

Oh, and I do know I make life easy for GW by making Warp Rift. They should be thanking me endlessly.

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 10:26 am 
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The way I see it:

There's the minis and armies that are now offical. Little or no work is being done on these - just some tidying up. GW sell figs for (most) of these armies. No particiular fan based effort is made here except basic buying and playing.

Then there's all the other lists. AMTL, nids, etc. These are now just fanlists. Minis are not manufactured for these lists. Lots People already have minis for them acquired during the times of the earlier editions of the game and simply want to play with them with new edition. This is why these lists contain unit stats very just about every OOP model going. People tend to want to retrofit old models rather than create reborn lists with fresh visions. So why should they not create these lists so they can use their models? Just because GW has abandoned development on epic? We would like to see these lists made official. People think it would be a benifit to the playing community if they where offical (not just a benifit to GW, which frankly would be very small). As turns out this is now unlikely. Well, if you're a GW hater then great, GW will benifit even less.

People still play Space Hulk and Man o War and the like, and still develop rules, races, and scenarios for these games.  Why not?

I don't understand your surprise about GW and your bitterness to them PG. Everyone knew beforehand what GW where like. How they suck us into a hobby product, a passion, and then drop it. Everything that has transpired was totally expected. Everybody hoped but nobody had strong faith that the plans for epic would pan out. We all got into this willingly and expected nothing in return, did we not?

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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 11:01 am 
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.... just wait a little while longer....

...GW never fails to disappoint .....


I think you're being a little patronising to Rug here.

Anyway - I'm one of those old crustys he mentions. I've played epic since Adeptus Titanicus and Space Marine back in the late 80's. "I know FULL well that GW never fails to disappont." I've been through it many times. I thought it was all over in 1997 and the death of E40K. EA came out and I have taken advantage of what Jervis has been able to offer - I never expected a return to the SM/TL glory days - rather was pleased and delighted with what I got. I didn't have to, I could have said GW are C***TS so I'm not interested. But I love the game so I please myself - and I'm pleased there is a community here that share's my passion.





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 Post subject: Enabling GW
PostPosted: Mon Apr 28, 2008 12:22 pm 
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(pixelgeek @ Apr. 28 2008,04:06)
QUOTE

(zombocom @ Apr. 27 2008,19:15)
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and deathwheels are a stupid idea anyway...

Your opinion of them isn't germane

As a still active epic player, my opinion on the matter is now more relevant than yours. I'll be trying to inject my opinions in the inevitable chaos rules review that should be coming up soon, you won't.

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