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Siegfried on SG

 Post subject: Siegfried on SG
PostPosted: Fri Aug 29, 2003 1:14 pm 
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It is interesting that your are comparing Titans to WW2 battleships as even in that period the Battleship had past its hayday and loosing prominence to Carrier Warfare and Airpower. IIRC most of the significant Naval Engagements were won by Carriers with a few exceptions. Many beleive that air attack is one of the great weakness' for Titans and is something I think Jervis found hard to balance if I recall correctly.  I think due to this you couljd narrow the analogy down even further to early WW2 where carriers existed but their potential wasn't fully realised or exploited until the British sank the French Fleet in harbour.

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 Post subject: Siegfried on SG
PostPosted: Fri Aug 29, 2003 3:50 pm 
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All very true Bug ! I mentioned this before, by releasing aircraft into the game the paradigm changes everything. Now Flak and Air-to-Air combat are added to the mix. We don't use Air-to-Air, that's a whole other game! ? Flak works but needs more research from a rules standpoint. Being a BIG advocate of many of the SM1 rules, Airstikes are well simulated by the SM1 Off-board Support system (and we have modified rules to incorperate that). Plus we made the rule based on SM1, that only 25% of your total points may be used on Titans, Aircraft and Off-board Support. ?It's makes things more realistic and playable. ?However, G/W is artist driven and many ?players of G/W games are interested in "new bright shiny things" so it is a good move from a profit standpoint to make Aircraft models to sell to make profits (hopefully). :;): ? Oh Tas, my Titans and all my Epic models, are kept in plastic display cases, and treated with reverence ... Praise the Emperor ! ?:laugh:

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 Post subject: Siegfried on SG
PostPosted: Sat Aug 30, 2003 12:46 am 
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Hi!

I agree that the representation of actual air-to-air combat in epic may be more detail than need. This comes from practical experience with netepic version 3.0, where we had a very detail air-to-air system. It became quickly apparent that either it wasn't used or in a very stripped down format, thus it was "abstracted" later on.

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 Post subject: Siegfried on SG
PostPosted: Sun Aug 31, 2003 1:50 am 
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Do you still have those A2A rules available?  I'd be intertesed in having a look.  

Like many here it seems, I am a frustrated rules tinkerer too! :;):

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 Post subject: Siegfried on SG
PostPosted: Sun Aug 31, 2003 3:42 am 
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Hi!

I think the whole system appeared in one of the earlier Incoming! e-zines.

I'll have to check.

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 11:53 am 
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Everyone seen the new Epic Space Marine landing craft on the Fanatic page? I like!

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 11:59 am 
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Love it, looks like it can take a whole detachment like a Thunderhawk but PLUS the Rhinos :p... oh can only assist my Blitzkreiging!

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 1:00 pm 
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Yes, the model is wonderful... cant wait for it


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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 3:13 pm 
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Superb model- don't the Rhinos need a little heat-shieldng though?  ???

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 3:42 pm 
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Blimming good point!

Still.... perhaps it's void shields protect them? Or it has some kind of field? Or.... *desperately pulls at straws trying to find a reasonable explaination*

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 4:23 pm 
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I like it ! ?But I guess anything slung-loaded on the outside will need to be covered by power fields, but it will have a limited internal cargo load. ?The original Dropship rules in SM1 had PFs for BEVs (Jervis's term in E-A rules). ?And in SM1 all cargo was internal. ?I have a mix of Dropships (8) including the limited release G/W model, GZG and others. ?I'll be glad to add this to the fleet ! ? :;):

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 5:49 pm 
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Drool, I want one, but would rather see the fully finished model before I get one.

Plus it is nothing like the sketch of one they had on the main Epic bit of the site....I liked that one as well!

Cheers

Chris

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 7:47 pm 
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From Jervis on the Epic:A Playtesters forum:

The model isn't finished yet - Martin is going to add more surface detail, and needs to design an alternative set of clamps to hold Land Raiders. We'll probably make a third set of clamps for transporting Rhino variants with turrets such as Predators. The different clamps are something of a moot point, as I think most players will do landed versions of the model after the vehicles have moved off.


I wanna see it finished now!

Cheers

Chris

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 7:58 pm 
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Cheers for posting Chris- I was interested as to how Land Raiders would fit on..
I want to see it finished too! :D

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 Post subject: Siegfried on SG
PostPosted: Mon Oct 13, 2003 8:37 pm 
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There is bound to be a pic in the Epic:A rulebook, and some examples on the Fanatic site.

I think I will have to get more than one now they hold Land Raiders and Preadators as well!!!

And then I will release an SM orbital assault on my enemies! Drop Ships, Drop Pods and Thunderhawks!

Cheers

Chris

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