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Too many pins!

 Post subject: Too many pins!
PostPosted: Sun Apr 11, 2004 11:23 pm 
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Hi!

Thats correct. It wasn't until it was pointed out to me that using the link at the top of the page below the "welcome your user name" , "new posts" can be used to see all the new posts without worrying about pinned stuff or missing threads.

Most useful.  :)

Primarch

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 Post subject: Too many pins!
PostPosted: Mon Apr 12, 2004 7:07 pm 
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Count me amoung the ignorant then. My apologies.

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 Post subject: Too many pins!
PostPosted: Mon Apr 12, 2004 7:39 pm 
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Hi!

No worries. A lot of forums dont have that nifty function so its easy to miss.  :)

Primarch

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 Post subject: Too many pins!
PostPosted: Sun Aug 15, 2004 9:37 pm 
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Just a quick message to say that I found this new army list on the play testers vault. Enjoy:

http://www.specialist-games.com/epic/vault.asp

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 Post subject: Too many pins!
PostPosted: Mon Aug 16, 2004 7:10 am 
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Yesss!!!!! They're here! Thanks Chris! Big Crawler Gargants! Grotnoughts!!!Droproks!!!!! Waaaaarrrrrggghhhhooooooooooo!!:D :D :D

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 Post subject: Too many pins!
PostPosted: Mon Aug 16, 2004 7:41 am 
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Here we go again... I guess our resident mekboy is going to make a submersible crawler landa gargant for the competition...  :p  }:)

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 Post subject: Too many pins!
PostPosted: Mon Aug 16, 2004 8:37 am 
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"Here we go again... I guess our resident mekboy is going to make a submersible crawler landa gargant for the competition...  "
What a good idea! Bet it'll be unfinished for a couple of years...

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 Post subject: Too many pins!
PostPosted: Mon Aug 16, 2004 11:28 am 
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I want the Adeptus Titanicus list to come out now. They said it was this month :(

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 Post subject: Too many pins!
PostPosted: Mon Aug 16, 2004 1:48 pm 
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The list is cool, but beware of the temptation to take an all Gargant force:  You will lose.   You will be out-activated, and outmaneuverd by just about everyone.  Even with the massive firepower, remember that the game is about the objectives, and your gargants willl have a tough time getting all three.  
    Having said all that, a mixed force with some gargants and some quick, cheaper troops will be nasty to oppose.

my 2cents,

iblisdrax

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 Post subject: Too many pins!
PostPosted: Mon Aug 16, 2004 2:38 pm 
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May have to have my buddy download a few of these ... ???  Might be worth a look ... :)

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 Post subject: Too many pins!
PostPosted: Wed Aug 18, 2004 10:01 pm 
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Quote (iblisdrax @ 16 2004 Aug.,05:48)
The list is cool, but beware of the temptation to take an all Gargant force:  You will lose.

Check out the Grot Attack! rule. It was added specifically to help armies that are all or primarily Gargants to hold objectives. Or at least make some attempt to do so and also force your opponent to go an grab objectives as well.

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 Post subject: Too many pins!
PostPosted: Thu Aug 19, 2004 7:30 am 
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IF you have Grot stands, that is....rice grots, anyone? :(

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 Post subject: Too many pins!
PostPosted: Fri Aug 20, 2004 5:45 pm 
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Quote (vanvlak @ 18 2004 Aug.,23:30)
IF you have Grot stands, that is....

Don't need them. You can use a marker. The grots in this case aren't a unit but simply a marker to indicate the presence of a swarm of grots. They don't have a Slaver to keep them in line so as soon as any enemy appears they vanish. But you can make a marker with grots on it if you want... it isn't required though.

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