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primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
While we can define "fanboy" in a myriad of ways, the simple one is: "A person who cannot see the value of a contrary (dissenting) opinion or the shortcomings of his own opinions." I think that you and everyome else who posts regularly to this forum is excluded. So NO, you're not a fanboy! Primarch. |
dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
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primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
I hate to break it to you Neal, but you are not a "fanboy." Firstly, because I like talking with you and exchanging thoughts, even though we are on opposite ends on what we like for Epic. But, in fact, I learn more from such conversation because you can point out things to me in new light about versions I may not fancy. There is a problem with both. As a member, it becomes difficult to separate the "member's" opinion from the "as-moderator" opinion, both for the general population and for the moderator. As an anonymous entity, it can be easy to objectify the moderator. In PG's case, he is abrasive. He knows he is abrasive. We've discussed it before. As a result, when he was asked to moderate, he figured that people would have a hard time differentiating between his "mix-it-up," argumentative style and his job as moderator. He was right. |
primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
I know what you mean. There may be worse things to be called, but right now I can't think of any... ![]() Primarch. |
Athmos |
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Joined: Sat Aug 09, 2003 1:06 pm Posts: 358 Location: France |
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Gandalf the Grey |
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Joined: Wed Apr 30, 2003 4:23 pm Posts: 789 Location: Tampa, Florida |
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Jimbo |
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Joined: Fri Feb 14, 2003 11:01 pm Posts: 3495 Location: Wessex |
- I got the feeling that the focus of the boards became number of posts rather than constructive criticism. - Note: Number of posts is not important, quality over quantity every time. |
nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
I'm not so sure that it's "rightly so." I understand it is very hard not to take it personally, but that doesn't make it right. I know I write things that get taken completely differently from how they are intended, and I worked as a business writer for almost 4 years. Gandalf: What did Hoplite owe you regarding the # of formations? |
dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
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nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
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dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
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primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
Well you pretty much summed up my position as well. If he wanted feedback on "his" way of doing this and then was questioned/challenged on it and his only answer is "because I dont want to", then IMO, why ask for feedback at all? In that case just design the rules like GW always does and release when your done. If you ask for an opinion you must be prepared for a positive response or a negative one. If you are only willing to hear positive ones and dismiss the negative, then you aren't "really" asking for an opinion, just agreement with your original premise. Primarch |
primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
Would anyone be shocked if I said I agreed with this statement fully? It would be odd that the coordinator of net epic, by definition a rules system BUILT by committee would agree with this, but Jimbo is absolutely right. Game design by committe is not only flawed but a NIGHTMARE. It has been well known to me that net epic would run smoother, easier and save LOADS of work if I eliminated direct particiaption and have a small group do all the designing and playtesting and just present the finished product. Of course that would take the "net" out of net epic. I have even mentioned this openly on the list. But the truth is net epic member seem pleased with the results of design by committee and thus it shall remain. But for Epic A this approach should NOT have been used and I said as much when it was clear that would be the format. In may be great in the "perceptions" realm, of being open and caring of players opinions, but its a logistical nightmare. I felt that Jervis did indeed do this in the way he said these are my rules and I not interested in changing the basic crux of the rules just check that they work well. Some people mis-interpreted the fact that a forum meant they could support the development of the rules - I don't believe that this was the case! |
primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
Interpretation of intent of words on the net is always frought with peril. Key body language is missing from the communication and thus makes transmitting intent tricky. In the case of the person in question, his deamenor and choice of words are repetitve and show a pattern. You may misinterpret the first couple of messages and give the benefit of the doubt, but in this case the emotional content behind the way the message is delivered was obvious enough for many different people to agree that the way it was "pitched" could be "hostile". If it wasn't that obvious we wouldn't talking about it now. So, I would never jump the gun on comments made to me the first, second or even quite a few, but thee comes a point where the behavior is a pattern that is easily identified and interpreted. In that case, any "retort" IS justifed. But granted, I certainly dont beleive in turning the other cheek.... Primarch |
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