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Help, Orky players!

 Post subject: Help, Orky players!
PostPosted: Mon Sep 01, 2003 9:02 pm 
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DoodleBug,

- Night Fighting - Even useing night vision equipment troops effectiveness is reduced and given the low-high tech future not all troops will be equipped with even that
- Various Weather Conditions - Imagine the effect of heavy rain on laser weapons, specially over long ranges.
- Low-G Worlds/Moons/Asteroids - could be interesting
- Themed Terrain - e.g. Deathworlds and Cityfights
- An Experience System- I beleive someone has already tried to convert the one that was issued for E-40k.
- Rules for a map Campaign - Epic is probably much more suited to this than 40k.


Funny thing! I brought up every one of these situations on the old E-A Playtest Board before it moved to its' current location. There wasn't much interest back then. A few people poo-poo'ed the ideas.

I'm particularly interested in the "Low-G Worlds/Moons/Asteroids" idea. The IG has several regiments who specialize in "toxic/vacuum/hostile" environments.

Shalom,
Maksim-Smelchak.

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 12:01 am 
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Quote (MaksimSmelchak @ 02 2003 Sep.,06:02)
Funny thing! I brought up every one of these situations on the old E-A Playtest Board before it moved to its' current location. There wasn't much interest back then. A few people poo-poo'ed the ideas.

Me too.  In fact I recall it was you and I who were pushing the cause of these ones Maks to get them included as "optional Rules" in the rulebook.

Ignorant sods..

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 12:04 am 
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Quote (primarch @ 02 2003 Sep.,02:44)
Hi!

That would be a great idea!

It's been a long time since we had a good epic campaign going.

Primarch

Hmmm...I'd be very interested.  You could set up a campaiugn with different commanders for different fronts etc.  That way there would be a proper Chain of Command and orders can be passed to "go take that system etc".  Could be very cool...


Any room for any more players then? :p

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 12:28 am 
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Hi!

I would think there would be space for everyone who wants to participate, but I'll let Netepic put it together if he's so inclined.

Primarch

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 1:51 am 
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Sure- I think there could get some interest from here, especially as everyone keeps saying they have nobody to play against! :;):

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 8:06 am 
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I am a bit behind on this thread but it sounds like a great idea.

I for one would be interested now I have a decent army to field.


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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 12:42 pm 
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Here are some outline rules I suggested for night fighting a while ago on the EA boards.

normal LOS limited to 30cm except for units with night vision (eg. all SM units, flyers and Titans/Gargants) it could also be available as an upgrade to certain units (eg. stromtroopers, armoured companies).

              normal units        units with night vision
0-30cm    -1 to hit              normal shooting
30cm+      no shooting         -1 to hit

This does not apply to shooting against warmachines as they would be a bit hard to miss still.

Bombardments and other indirect fire are unafected. Illumination parachute flares could be fired instead of a bombardment or dropped by flyers to allow other units to shoot at one enemy formation as normal the effect lasting for the rest of the turn.

I would also suggest some sort of morale effect. Additional -1 to initiative for units regrouping/rallying in the end phase unless there is a freindly unbroken formation within 30cm?

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 12:53 pm 
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This online campaign your proposing, how is it going to work?

Is it basically a campaign based on the results of e-mail games?

I'd imagine it would take an awful long time just to complete 1 email game let alone a whole campaign. Please enlighten me or at least point me in the way on enlightenment (give me a link to some rules).

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 1:54 pm 
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Hi!

I think it's more along the lines that you play the game and report the results and it is added to everyone elses results to see the overall outcome of the campaign.

Primarch

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 2:10 pm 
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Blimey! Didn't expect this much interest! :cool:  

The main rules can be downloaded from this URL:

http://www.netepic.org/EOTS/EOTS.PDF.

I will try to web enable it at the w/e depending on the pub scene. (I am skint! So programming is looking like a good option...).

There would be no actual games of Epic, regiments and fleets would instead be comprised of points which would only be roughly translated into army lists for the purpose of combat reports, EG: An IG regiment could attack a SM regiment, lose 20 men to the marines 10 and still count as winning as the number of points they lost would be less.

Bear in mind at the beginning it will be a quick and dirty database front end with only very basic security.

I will tidy it up and add some nice graphics and the dice rolling as soon as possible. With two people it is easy to use PBEM's dice roller, but with more it is just easier to write an automated module to handle all of that.

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 4:14 pm 
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I'm getting an error when I click on your link?  :(

Thats more what I thought you meant though, makes more sense.

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 4:19 pm 
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Oops, guess which idiot uploaded in ASCII mode!

*points inwardly*

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 Post subject: Help, Orky players!
PostPosted: Tue Sep 02, 2003 10:01 pm 
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Hi!

Actually netepic, I'd revise the Epicentre links, there are quite a few of them that dont work.

Primarch

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 Post subject: Help, Orky players!
PostPosted: Wed Sep 03, 2003 12:32 pm 
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Looking into it now, I will be link fixing tonight so hope to rectify any issues - I will provide a report on the number of broken links tomorrow. We have many thousands of links there will never be 100% perfect linking, but I try to keep it to 97%-98% secure links. (Some are programming issues and will never be seen by the naked eye, others are just me being an idiot :)).

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 Post subject: Help, Orky players!
PostPosted: Wed Sep 03, 2003 1:03 pm 
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I will do a clean up on the not found URLs, and see what I can do to improve matters somewhat :).

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