Hi!
Sure, here goes:
1. Ironshield- 20cm move, 2+ save, all around, +1 CAF, Armed with autocannons (1 attack dice, 5+ to hit, -1 save modifiers, 50cm range) and heavy bolters (4 attack dice, 5+ to hit, 0 save modifier,25cm range), carries two stands.
2. Ironhammer- main battle tank, 20cm move, 2+ save, all around, +2 CAF, armed with mega-thunderer (2 attack dice, 5+ to hit, -3 save modifier, 75cm range) and heavy bolters.
3. Retributor- anti-tank defense tank, 20cm move, 2+ save, all around, +2 CAF, armed with one battlecannon, one lascannon, one hunter missile (50cm, 1BP, 0 modifier), heavy bolters.
4. Grudgekeeper- mobile artillery platform, 15cm move, +1 CAF, +3 armor save, 6 hunter missiles, helion missile (2 attack dice, 75cm range, 3+ to hit, -4 save modifier).
5. Hearthlord- super heavy tank, 15cm move, 1+ all around save, +6 CAF, plasma laser (2 attack dice, 100cm range, 3+ to hit, -4 save modifier), heavy bolter.
6. Hellfury- super heavy troop transport, 15cm move, 1+ all around, +3 CAF, armed with autocannons and heavy bolters, carries 5 stands.
7. Behemoth- praetorian class unit (damage template), 15cm move, +10 CAF, railgun (2 attack dice, 125cm range, 3+ to hit, -5 save modifier. It can affect buildings, one shot can down d3 shields. Has 4 void shields.
Primarch
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