>> SHT Co. is probably a waste. A Tank Co. would be better. Maybe with 1 Shadow Sword in support.
Keep in mind that a SHT Co is 500 versus 650 for a Russ Co. Of course, the Russ should be better. You can take an SHT Co and another SHT (4 SHTs and 2 activations) for almost the came points (700 versus 650).
IG strategic suggestions -
Keep some support near the SHTs. The rough riders should have been practically intermingled with them. That would have done a couple things.
First, if an anemy wishes to assault, he has to CC with the first unit he enters ZoC with. Since the roughriders are scouts with 10cm ZoC, they will be first. That forces any assaults to go to the CC specialists, with the SHT FF specialists in support.
Second, it allows the formations to advance together. Most opponents will worry about the SHTs and leave the roughriders to be able to assault a target of opportunity, probably with SHT support.
The same thing should happen with the Titan and the Sentinels. With titan and sentinels being walkers, they are a perfect match for using exactly like the SHTs/Roughriders, only moving through terrain to get the terrain bonus. They are also scouts with big ZoC, helping prevent the flanking, end-around BB and KoS manuevers.
For the titan square-off, the Sentinels could have initiated an assault with the titan as support. The gargant must defend itself against the sentinels because they are assaulting, while the titan pours all its damage into the gargant. Even in a worst case scenario, the sentinels would at least get to add their attacks.
I think the Hydras were probably a bit expensive for the firepower since you were sans air cover, but I know your choices were limited.
My overall strategy would have been to maintain the IG line with the Mech Inf and Hydras. Use the SHT/RR as one strong flank and the titan/sent as the other in a classic pincer move, reducing the Ork mobility advantage as it slowly constricted.
Ork strategy -
Always plan to assault. A very nice tactic is to double move a KoS to within 15cm and fire, then retain initiative and assault with a second unit. All the KoS is then in FF range to support the assault.
Outside of that, it sounds as if you had pretty solid tactics.
Hope that is useful.
_________________ Neal
|