Epic Deathwing |
pixelgeek
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Post subject: Epic Deathwing Posted: Tue Feb 05, 2008 4:49 pm |
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Joined: Sun Feb 16, 2003 8:10 pm Posts: 2642 Location: Edmonton, Alberta
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I downloaded it (once I finally found a link to the PDF) so if I get other units in the army other than Termies and LRs I'll definitely give it a try :-)
_________________ Guns don't break formations. Blast Markers break formations.
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Nicodemus
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Post subject: Epic Deathwing Posted: Mon Feb 18, 2008 1:47 pm |
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Brood Brother |
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Joined: Tue Jul 26, 2005 8:27 pm Posts: 451 Location: Finland
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I tried Deathwing-army (Vanilla Codex Marines).
Terminators (tellyport) Supreme
Terminators (Landing Craft) BTS 2 Dreadnought Captain
Terminators (Thunderhawk) Chappy
Terminators (Thunderhawk)
Terminators (Tellyport)
Thunderbolts
Thunderhawk Thunderhawk
Landing Craft
Got my ass kicked. Mainly because of poor tactics, but low activation count and few models helped. Tactic was to pour everything on enemy on turn 1 and then lose with objectives.
My landing craft got shot down in both games. First game, first activation, one hit, critical. In other game it got crit again, this time when it tried to fly away (disengage). Enemy was IG in both games (different IG). First game had 6 Hydra, other just 2. Actually in both games both Thunderhawks died too, funny. In second game shadowsword with commissar won against fullstrenghted terminators and then I forgot Overwacthing infantry company with full firesupport when I attacked warhound with other T/hawk full of termies, boom.
Summa summarum, could work if I could play with them. 
_________________ Eradication of Earth's Population loves Polaris
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