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Proxies for Epic miniatures.

 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 6:45 pm 
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Back to the actual topic...

Does anyone think maybe the newer rules have gone too far?  I was thinking about the amount of damage an IG arty company can actually do and it is amazing.

With 8 Bombards and 1 Basilisk, you can fire 13 BP - 3 templates, +2 BM, 3+/4+ to hit - every turn.  That's pretty darn stout.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 7:09 pm 
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Yet another thread recycle...

Does anyone have a source of pictures for the Irregular Miniatures pieces?

I am going to buy some of their Orc Fokkers to use as Fighta-bommer proxies, and I was wondering what the other fliers (fantasy and sci fi both) looked like.  

At first, I was going to just buy one of each, but after thinking about it, I'd rather not blow $20 on a bunch of figs that I will mostly not want.  Especially since even if I do like them, I will have to buy more to use them.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 7:30 pm 
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Quote (nealhunt @ 07 2003 July,10:45)
Back to the actual topic...

Does anyone think maybe the newer rules have gone too far? ?I was thinking about the amount of damage an IG arty company can actually do and it is amazing.

With 8 Bombards and 1 Basilisk, you can fire 13 BP - 3 templates, +2 BM, 3+/4+ to hit - every turn. ?That's pretty darn stout.

It sure sound impressive. In game it is much less so. I used two such formations:

3 Bombards ( 3 x 3BPs each) for 9 BPs
6 Basilisks (6x1BP each) for 6 BPs
total of 15 BPs

I had 11 units under the first set of three templates. I hit 9 (better then average). Of those 9 units 6 saved (this included reinforced armour saves). So I got three units. Now I can not fire until turn three with 3 of these. ?So what did my 650 point unit do? It killed three gaunt stands.

No I do not think the new rules have gone too far. But I would not want to see them go any further either. It is at a good point. When the dice are nice it is very deadly, when the dice are not nice it isn't but on average it is not the uber-formation from many versions back.

dafrca

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 7:52 pm 
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Dafrca: ?[You must have edited out the bit I initially replied to]

While killing 3 gaunts is pretty sad, against any other opponent that also would have dropped 6 BM.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 7:57 pm 
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Neal,

Yet another thread recycle...
Does anyone have a source of pictures for the Irregular Miniatures pieces?


This one of the worst things about many of the older manufacturers, no photos of their minis. If you can give me codes for the figures you want, I can probably dig up photos for many of them.

Did you receive the photos I recently sent out with a lot of 6mm Irregular figures?

I am going to buy some of their Orc Fokkers to use as Fighta-Bomma proxies, and I was wondering what the other fliers (fantasy and sci-fi both) looked like.


Alain Brain has these, but I've never seen a photo of them. Most of Irregulars minis are a little crude, but look good when painted. I like their NSF 6mm sci-fi line just fine.

Some of their figures like 6mm sci-fi NSF-5 and NSF-6, a jet bike and a tracked pulse laser, just need a little sprucing up with bitz or plasticard and they look very effective.

At first, I was going to just buy one of each, but after thinking about it, I'd rather not blow $20.00 USD on a bunch of figures that I will mostly not want. Especially since even if I do like them, I will have to buy more to use them.

Right now, this is about the only way to see figures. That is to buy samples.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 8:38 pm 
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Maksim, I did not receive any pics from you.  If you want to send some to me, please use:

neal.e.hunt@teamstatestreet.com

The piece numbers are FFM1 through FFM6 (fantasy fliers), and 6SSFC1 through 6SSFC8 (SF fliers).  If you can help, thanks.  If not, no big deal.  I may just order a couple for samples to decide if I should go for the rest.

I did see a pic of Alan Brain's Fokkers about 6 years ago, but the resolution was bad and so is my memory. :)

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 10:03 pm 
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Quote (nealhunt @ 07 2003 July,11:52)
Dafrca: ?[You must have edited out the bit I initially replied to]

Yes, I caught my stupidity right after I hit sent. ?:{

Thought I had corrected it before anyone saw I was dorking it. ?:D

Quote (nealhunt @ 07 2003 July,11:52)

While killing 3 gaunts is pretty sad, against any other opponent that also would have dropped 6 BM.


True, and that is "harsh" but I do not believe it is "too far". I'll watch our other games this next weekend as we have three IG players and all three use Artillery.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Mon Jul 07, 2003 10:06 pm 
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More proxy questions:

I'm looking for proxy and/or scratchbuilding ideas for Deth Koptas.

- Will Man-o-War scale gyrocopters look right as Deth Koptas, or is the scale wrong? ?

- Will they need bitz to make them sufficiently Orky, or would a good paint job do it?

If anyone else is looking for the more "fantastic" proxies, the MoW stuff is pretty cheap. Gyrocopters would be $2 each for all the parts except bases.

I wanted some Lord of Change figures to use as greater daemons. They seem to be somewhere between the old GDs and the Fantasy/40K GD familiars in size. I had been watching eBay where they go for up to $10.00 USD each. They're $2 each from mail order. I'll be buying some with my gyrocopters, should I decide to get them.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 12:59 am 
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Neal,

More proxy questions:
I'm looking for proxy and/or scratchbuilding ideas for Deth Koptas.


To my knowledge, Jimbo, BikerBeerStud and I have all built Deth Koptas so far. All three of us used various wagunz and plasticard for the parts.

- Will Man-o-War scale gyrocopters look right as Deth Koptas, or is the scale wrong?


When I looked at one, it was scaled too big plus it's covered with Dwarf symology. If you really worked it over, it might look good, but I ruled out the conversion myself.

- Will they need bitz to make them sufficiently Orky, or would a good paint job do it?

I think you would definitely need bitz to Orkify it.

If anyone else is looking for the more "fantastic" proxies, the MoW stuff is pretty cheap. Gyrocopters would be $2 each for all the parts except bases.

I was trying to find a way to use the cannons and catapults for the Orks. The Orky partz are very cool.

Squig Catapultz anyone? :;):

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 3:09 pm 
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Quote (MaksimSmelchak @ 08 2003 July,00:59)
- Will Man-o-War scale gyrocopters look right as Deth Koptas, or is the scale wrong?


When I looked at one, it was scaled too big plus it's covered with Dwarf symology.
...I was trying to find a way to use the cannons and catapults for the Orks. The Orky partz are very cool.

Maksim: Are you thinking of Man-o-War or the Warmaster stuff? ?Something about your post makes me think you are referring to Warmaster. ?WM is definitely too big, and the gyrocopter looks very dwarvish, but I was hoping MoW would be close enough.

=================

Just checked Jimbo's page, and didn't see any Koptas under Orks or Conversions.  Would they be sompelace else?  Are there any pics available for yours or BBS's?

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 4:01 pm 
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Neal,

Maksim: Are you thinking of Man-o-War or the Warmaster stuff? ?Something about your post makes me think you are referring to Warmaster. ?WM is definitely too big, and the gyrocopter looks very dwarvish, but I was hoping MoW would be close enough.


I just uploaded your new E-mail to my address book and will send you some photos later pending an attack of laziness.

I don't have photos of the Fantasy Flyers and I think I have a photo of some of the sci-fi flyers, but I'm not 100% sure.

I do, however, have photos of many of the 6mm Irregular sci-fi ground forces though. ?

Just checked Jimbo's page, and didn't see any Koptas under Orks or Conversions. Would they be someplace else? Are there any pics available on-line?


I don't think there are any photos on-line, but I might have some in my photo storage that I can send you.

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 4:57 pm 
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That's another G/W "birth defect", giving the IG TOO much FA and then giving the other armies very little.

By using SM1 rules as we do, you have to spot the target, call it in and roll to see if it scatters.

As I said before, it appeared G/W took the easy way out and simplified FA. However It appeared weak enough to me in E-A that it would not be a game stopper.

I could be wrong? ?

However, the close combat rules are quite detailed, you'd think you were playing WHFB! ?

If the game design is flawed, FA will dominate the board and not be much of a game, IMO. It appears to me now this needs to be fixed, if you are going to play E-A as is? ?

But I still laud his attempt at simplifying such a critical part of modern warfare, however, it appears he missed the point. ??? ?

Again...

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 5:10 pm 
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Of course this is all about to change. Jervis is thinking of making most of the IG artillery only able to fire when it has not moved, ie no move and fire. So now, if the formation needs to move you can not fire for a full turn.

dafrca

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 5:21 pm 
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That makes sense, and that's the way we play it, for the most part. And is a bit more realistic... ?

However, we like the mechanics of spotting, calling in and scatter.

Hey Jervis,
More mid-20th century warfare and less close combat! ?

Close Combat rules should be short & simple! ?

And rarely occur... IMO... :D

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 Post subject: Proxies for Epic miniatures.
PostPosted: Tue Jul 08, 2003 8:21 pm 
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Quote (Legion 4 @ 08 2003 July,09:21)
Hey Jervis,
More mid-20th century warfare and less close combat! ?

Close Combat rules should be short & simple! ?

And rarely occur... IMO... :D

Keep in mind this is a Games Workshop product, Close Combat is the only way to do it according to them. ?:L ?:laugh:

One of the funny things to me is the mix of pre-WWI warfare with High Sci-Fi armies. Jetbikes zoom in so they can sword fight? :laugh:

Oh well.

dafrca

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