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Tyranid terrain (Aquila Strongpoint WIP) http://www.tacticalwargames.net/taccmd/viewtopic.php?f=28&t=31100 |
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Author: | AbrahamCaribdis [ Tue Apr 05, 2016 9:24 am ] |
Post subject: | Tyranid terrain (Aquila Strongpoint WIP) |
Hellow to you all. So... I just realized that I've been posting my terrain in the wrong board, so I'll post it here then xD I'll start with all the previous parts and finish with the new one! This will be the WIP of my "tyrianid Aquila Strongpoint" that I'll make to use in epic. I'll put links to my blog so you'll be able to see more photos if you want. The original model ![]() this is the base model: ![]() More: http://foroasaltorabioso.blogspot.com.e ... wip-1.html Starting the "walls" ![]() more: http://foroasaltorabioso.blogspot.com.e ... t-wip.html The cannon's carapace. ![]() More: http://foroasaltorabioso.blogspot.com.e ... t-wip.html Now Starting to make it look a little better with "cold porcelain" ![]() More: http://foroasaltorabioso.blogspot.com.e ... ip_15.html Adding the greenstuff to the carapace: ![]() More: http://foroasaltorabioso.blogspot.com.e ... t-wip.html Now starting with the greenstuff on the walls: ![]() More: http://foroasaltorabioso.blogspot.com.e ... wip_7.html I keep on adding greenstuff: ![]() More: http://foroasaltorabioso.blogspot.com.e ... ip_13.html And finishing it: ![]() More: http://foroasaltorabioso.blogspot.com.e ... ip_20.html Now we return to the cannon, where I made the base for the "gunner" of the structure: ![]() More: http://foroasaltorabioso.blogspot.com.e ... ip_10.html The details on the Gunner's head: ![]() More: http://foroasaltorabioso.blogspot.com.e ... ip_23.html And finnally something new, the torax: ![]() More: http://foroasaltorabioso.blogspot.com.e ... t-wip.html Hope you'll like it, but it still needs lots of work (but less and less as I keep doing stuff! XD) |
Author: | Legion 4 [ Tue Apr 05, 2016 1:59 pm ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
WOW !!!!!!!!!!!!!!!!!!!!!!!! Great work !!!!! |
Author: | primarch [ Tue Apr 05, 2016 11:36 pm ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
Hi! Freakin' AWESOME! Primarch |
Author: | AbrahamCaribdis [ Wed Apr 06, 2016 7:47 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
Thanks! I'm really glad you like it ![]() |
Author: | AbrahamCaribdis [ Tue Apr 12, 2016 10:36 pm ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
I'm taking little break from this long project to do something easier, in this one, I'll do some Tyranid ruins: ![]() ![]() I'll finish this really soon and keep doing my Aquila strongpoint More photos: http://foroasaltorabioso.blogspot.com.e ... anida.html |
Author: | AbrahamCaribdis [ Mon Apr 18, 2016 8:39 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
The modeling of the ruins is finished; next step, painting (and then I'll return to the Stronghold XD) ![]() More: http://foroasaltorabioso.blogspot.com.e ... da_17.html |
Author: | RexHavoc [ Mon Apr 18, 2016 11:49 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
Excellent work, super creepy! AbrahamCaribdis wrote: Now we return to the cannon, where I made the base for the "gunner" of the structure: ![]() But this is all I can think of when ever I see this ![]() ![]() |
Author: | jimmyzimms [ Mon Apr 18, 2016 4:46 pm ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
i dont know why but a giant orbital defense weapon grown from a humongous schlong sounds just like tyranid bio enginerring to me |
Author: | Nitpick [ Mon Apr 18, 2016 5:33 pm ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
Schlongs and other selected bits were sort of essential to Giger so I would expect that sort of thing in any derivate designs. Apart from those from GW. There schlong-guns are the sole property of Ork gargants, of course. |
Author: | AbrahamCaribdis [ Mon Apr 18, 2016 9:43 pm ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
thank you very much guys! The next post will be about the painted ruins, but following it, I'll return to the "Gunner"! I know that the "dick-gun" gets all the attention X'D |
Author: | jimmyzimms [ Tue Apr 19, 2016 1:18 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
my "dick-gun" brings all the boys to the yard [hums tune] |
Author: | AbrahamCaribdis [ Thu Apr 21, 2016 8:38 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
hahaha It sure seems like it! x'D Well, now this is finished! (It's time to return to the Strongpoint ![]() Hope you'll like it! http://foroasaltorabioso.blogspot.com.e ... da_20.html ![]() |
Author: | Apocolocyntosis [ Thu Apr 21, 2016 8:48 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
that looks excellent. dangerous question given some of the above posts, but what's that translucent white stuff you're sculpting with? (i think you mentioned it was some sort of ceramic before? still not sure exactly what sort of product it is though) |
Author: | AbrahamCaribdis [ Thu Apr 21, 2016 10:12 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
Thanks man! ![]() yeah, this is "cold porcelain" its some kind of clay that drys at room temperature and it is a lot cheaper than greenstuff, so I wanted to try what I could do with it. No really anything as detailed as I could do with greenstuff, but I'd say it's good enought with some terrain modeling |
Author: | Kyrt [ Thu Apr 21, 2016 11:57 am ] |
Post subject: | Re: Tyranid terrain (Aquila Strongpoint WIP) |
Is it better than DAS air-drying clay and the like? I find that can get quite chalky. |
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