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Underground HQ

 Post subject: Re: Underground HQ
PostPosted: Sun Apr 27, 2014 6:18 am 
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Wow! How will you keep your motivation going?

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 Post subject: Re: Underground HQ
PostPosted: Sun Apr 27, 2014 6:35 am 
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And when do you start casting these in resin and put on sale ;) j/k. Awesome job

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 Post subject: Re: Underground HQ
PostPosted: Sun Apr 27, 2014 8:28 am 
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Motivation ebbs and flows... how long I've been at this? lol I'd love to cast this in resin, cutting the floor with the tabs and the doors is not easy and boring!

So everyone found my BOOM box, mug, xbox one and you-tube video?

Trying to do the Resident Evil laser corridor... plus the concept of the security rooms in Ultraviolet. So far this is my layout;

Service Elevator - Complete with security cameras.
Cross Section - Bit stuck. First security checkpoint. Putting some automatic weapons and a security console for identification etc.
Cross Section Exit One - goes into the Laser Corridor. Still trying to engineer how to create a movable laser net and whether to have standard walls (lazy solution) or try and create the glass walls.
Cross Section Exit Two - Not sure whether to make this a door, hidden wall, or one way window.
Security Monitor Room - This is behind exit two. Current ideas is security desk again. Person who passes the id check and control auto guns. Fail safe monitor for the four bio vats. As this is a two length room, I'm stuck on what else to fill this room with :(


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 Post subject: Re: Underground HQ
PostPosted: Sun May 04, 2014 2:30 pm 
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Which looks better? Robots in id room with the two massive gun? Or in the security room and enter when a failed id check occurs?


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 Post subject: Re: Underground HQ
PostPosted: Sun May 04, 2014 6:22 pm 
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Excellent work here. I love this thread.

Personally i would put robots in the Security Room. If the guns were used the robots may get damaged. Plus its a second line of security.

Keep up the fantastic work! :)

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 Post subject: Re: Underground HQ
PostPosted: Thu Jul 24, 2014 6:20 pm 
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Almost done, just need to add a few more details and fix my laser net.

[[attachment=-1]20140724_165953.jpg[/attachment]


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 Post subject: Re: Underground HQ
PostPosted: Thu Jul 24, 2014 9:10 pm 
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That's going to be one Big Bunker ! Very Nice !!!!

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 Post subject: Re: Underground HQ
PostPosted: Thu Jul 24, 2014 9:21 pm 
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Hi!

Cool!

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 Post subject: Re: Underground HQ
PostPosted: Sat Jul 26, 2014 9:34 am 
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Most of these recent rooms are only part of the basement. Not sure when i'll ever get to do the 5th floor! Lol

Little detail for the laser corridor.
[attachment=-1]2014-07-24 19.04.27.jpg[/attachment]


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 Post subject: Re: Underground HQ
PostPosted: Sat Jul 26, 2014 9:50 am 
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Purely went for the posture rather than scale.
[attachment=-1]2014-07-26 09.49.13.jpg[/attachment]


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 Post subject: Re: Underground HQ
PostPosted: Sat Jul 26, 2014 3:18 pm 
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I like it !!!!!

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 Post subject: Re: Underground HQ
PostPosted: Sat Aug 02, 2014 7:39 pm 
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Which laser looks better?


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 Post subject: Re: Underground HQ
PostPosted: Sun Aug 03, 2014 4:02 am 
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Hi!

It's coming along real good!

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 Post subject: Re: Sv: Underground HQ
PostPosted: Sun Aug 03, 2014 9:19 am 
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Lextar wrote:
Which laser looks better?


Cool stuff! I like all of them. However, the meshes look more like, well, mesh. Maybe they would work as a containmentfield of some kind. The single one look less efficient but more laser.

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 Post subject: Re: Underground HQ
PostPosted: Mon Aug 04, 2014 4:18 pm 
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your a crazy person!

very cool

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