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Ulthwé Craftworld v4.2 *revitalized*
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=31524
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Author:  Graf_Spee [ Wed Nov 22, 2017 5:48 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Kyrt wrote:
Interesting, I always thought the black guardian formation was a bit uninspiring


Yes indeed. I struggle to give the Ulthwe theme some appeal in direct comparison to the more sexy lists like BT. Not so easy when you have to work with guardians and only very limited aspect support.

Author:  Graf_Spee [ Wed Nov 22, 2017 5:54 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

PFE200 wrote:
Cool..want u still alive.. :-)

Looks good.. Will try get a game in, but the shed in disarray, need a wall repaired and waiting on handy man to fix it.. :(


Yeah.. sorry for the delay in updates, but I have been caught up with eec preparation and painting madness and now Wintermanöver in hannover where again ill be not playing eldar as Ulthwe is not allowed. Also travel effort in the job is at a ridiculous high atm. But I increased my Ulthwe activities lately :)

Sorry about your shed. What happened?

Author:  PFE200 [ Thu Nov 23, 2017 1:12 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Graf_Spee wrote:
PFE200 wrote:
Cool..want u still alive.. :-)

Looks good.. Will try get a game in, but the shed in disarray, need a wall repaired and waiting on handy man to fix it.. :(


Yeah.. sorry for the delay in updates, but I have been caught up with eec preparation and painting madness and now Wintermanöver in hannover where again ill be not playing eldar as Ulthwe is not allowed. Also travel effort in the job is at a ridiculous high atm. But I increased my Ulthwe activities lately :)

Sorry about your shed. What happened?


Np...glad to see you are getting to few comp's and painting... :)

Termites damage the wall and so I'm getting it fixed... >:(

Author:  NoisyAssassin [ Thu Nov 23, 2017 5:17 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Termites...or tiny, hungry Tyranids?

Author:  PFE200 [ Thu Nov 23, 2017 5:52 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

NoisyAssassin wrote:
Termites...or tiny, hungry Tyranids?


Yeah... tiny, hungry Tyranids sounds better.. ;D ;D ;D

Author:  Graf_Spee [ Thu Nov 23, 2017 6:26 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

NoisyAssassin wrote:
Termites...or tiny, hungry Tyranids?


Small scale Tyranids ;D

Author:  Tiny-Tim [ Thu Nov 23, 2017 9:16 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

PFE200 wrote:
NoisyAssassin wrote:
Termites...or tiny, hungry Tyranids?


Yeah... tiny, hungry Tyranids sounds better.. ;D ;D ;D

Did you run out of Squats to feed them with?

Author:  PFE200 [ Fri Nov 24, 2017 12:17 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Tiny-Tim wrote:
PFE200 wrote:
NoisyAssassin wrote:
Termites...or tiny, hungry Tyranids?


Yeah... tiny, hungry Tyranids sounds better.. ;D ;D ;D

Did you run out of Squats to feed them with?


No..still have 20000 points sitting there.. ;D ;D

Author:  Kyrt [ Fri Nov 24, 2017 6:16 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

PFE200 wrote:
Tiny-Tim wrote:
PFE200 wrote:
NoisyAssassin wrote:
Termites...or tiny, hungry Tyranids?


Yeah... tiny, hungry Tyranids sounds better.. ;D ;D ;D

Did you run out of Squats to feed them with?


No..still have 20000 points sitting there.. ;D ;D

Ah, bait.

Author:  Graf_Spee [ Fri Nov 24, 2017 11:31 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Geez.. evening prior to Tournament. Battling space marines with Ulthwe. Dead drunk. Great fun. Whooping his ass in round two thanks to phantom and coward overwatch activations. He is just too brave..

Author:  PFE200 [ Sat Nov 25, 2017 1:10 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Kyrt wrote:
Ah, bait.


Yep..for round two... ;D

Graf_Spee wrote:
Geez.. evening prior to Tournament. Battling space marines with Ulthwe. Dead drunk. Great fun. Whooping his ass in round two thanks to phantom and coward overwatch activations. He is just too brave..


OK cool, so a batrep ?... ;D

So the dice gods didn't love him... ;D

Author:  Graf_Spee [ Wed Nov 29, 2017 11:54 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

PFE200 wrote:
Kyrt wrote:
Ah, bait.


Yep..for round two... ;D

Graf_Spee wrote:
Geez.. evening prior to Tournament. Battling space marines with Ulthwe. Dead drunk. Great fun. Whooping his ass in round two thanks to phantom and coward overwatch activations. He is just too brave..


OK cool, so a batrep ?... ;D

So the dice gods didn't love him... ;D


nah... i guess in round three mistakes and foolish braveness on both sides started to add up as the beer level was quite high. so we were practically both playing orks by the end of the game. still was good fun.

yeah. two or maybe three batreps will be up within next week, i hope... if work travel and "social time" permits. at least got lots of pics and notes :)

Author:  PFE200 [ Fri Dec 01, 2017 5:08 am ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Graf_Spee wrote:
yeah. two or maybe three batreps will be up within next week, i hope... if work travel and "social time" permits. at least got lots of pics and notes :)


Looking forward to them...

Author:  Destrian [ Tue Dec 19, 2017 1:21 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Next time Sir!!!

Will start Ulthwè myself, have nearly everything I need.

Author:  Graf_Spee [ Wed Dec 27, 2017 11:31 pm ]
Post subject:  Re: Ulthwé Craftworld v4.2 *revitalized*

Destrian wrote:
Next time Sir!!!

Will start Ulthwè myself, have nearly everything I need.


Nice! Looking forward to it!

Sitting at a batrep atm.. hooray... :spin

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