Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 121 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9  Next

Ulthwé Craftworld v4.2 *revitalized*

 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Thu Jan 18, 2018 7:15 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
Hey guys,

without much words another batrep. Steel Legion vs. the alternativ Ulthwe List with highly adaptable Guardian Warhost and also featuring the new Baneblade.

Enjoy your weekend. I'm off to another tournament in Berlin.

Attachment:
Ulthwe vs IG Batrep 17122017.pdf [3.48 MiB]
Downloaded 684 times


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Thu Jan 18, 2018 8:01 pm 
Brood Brother
Brood Brother

Joined: Tue Jun 04, 2013 5:25 pm
Posts: 67
Location: Baltimore, MD
Rough game for the Steel Legion! Thanks for the batrep. I know the new Baneblade totally failed to show its stuff but I bet this would still be appreciated in the Baneblade thread.


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Thu Jan 18, 2018 8:38 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
GrimDarkBits wrote:
Rough game for the Steel Legion! Thanks for the batrep. I know the new Baneblade totally failed to show its stuff but I bet this would still be appreciated in the Baneblade thread.


thanks. yes rough indeed. i can point it out to the baneblade discussion, though no real intel here, i guess ;)


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Thu Jan 18, 2018 11:14 pm 
Brood Brother
Brood Brother

Joined: Tue Jun 04, 2013 5:25 pm
Posts: 67
Location: Baltimore, MD
Graf_Spee wrote:
GrimDarkBits wrote:
Rough game for the Steel Legion! Thanks for the batrep. I know the new Baneblade totally failed to show its stuff but I bet this would still be appreciated in the Baneblade thread.


thanks. yes rough indeed. i can point it out to the baneblade discussion, though no real intel here, i guess ;)


Yes well you know how it is. The AC is probably worried that a slightly improved Baneblade would shoot your dog and steal your wife, so evidence that it killed nothing and then bit it is just as valuable as anything else!


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Thu Jan 18, 2018 11:41 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Jun 06, 2016 1:42 pm
Posts: 693
Location: Bundaberg, QLD, Australia
Thanks for the report... ;)

I have something to read before the cricket starts today... ;D ;D ;D

Can't read now, she whom must be obeyed, wants to go shopping.... :D :D

_________________
Regards
Greg

*************************************************

Not against change, so long as it done fairly and no one is left behind....

I'm human and not a !@#$%^# Robot..


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Sat Jan 20, 2018 8:42 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
After this game the suggestion came up to compensate for the low unlock ratio of the Ulthwe list to add in the single revenant titan option for 350pts. Personally I like it. Very soft and expensive but stylish. What do you guys think?


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Sat Apr 28, 2018 1:13 pm 
Brood Brother
Brood Brother

Joined: Sat Feb 02, 2008 4:37 pm
Posts: 36
Graf_Spee wrote:
After this game the suggestion came up to compensate for the low unlock ratio of the Ulthwe list to add in the single revenant titan option for 350pts. Personally I like it. Very soft and expensive but stylish. What do you guys think?


Revenants should remain in pairs because of the twin-crew fluff.

Personally, I'd like to see the aspects moved back to 6 stands for 225. Regarding the low unlock ratio aspects are already a very restricted choice.

War Walkers - hey, they're manned by Guardians - could be made a bit cheaper. But that would be a general thing, not only concerning Ulthwé. 125 for 4 should be O.K., with the previous option to add up to 2 War Walkers for 25 pts. respectively.

By the way, I see no point in adding them to a Guardian Host, at least not for +100 pts.

Cheers!

Fenvarien


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Sun Apr 29, 2018 7:21 pm 
Brood Brother
Brood Brother

Joined: Sat Feb 02, 2008 4:37 pm
Posts: 36
One more thing to consider would be to bring the Exarchs back in line with the other Craftworld lists. While the amended version in the Ulthwé list is without doubt much better reflecting their fluff it seems a bit odd to have differing stats for one and the same unit. So if the Exarch stats in the other Craftworld lists won't change - which I think is a bit sad - there is no justification to have them upped within the Ulthwé.

Cheers!

Fenvarien


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Tue Oct 01, 2019 2:48 pm 
Brood Brother
Brood Brother

Joined: Tue Aug 01, 2006 8:04 am
Posts: 81
Hi, anything happening on this front..


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Thu Jul 08, 2021 11:50 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
Hi guys, it has been some time. Just got bumped by Norto. So I will rework the list according to the Excarch decision.

Warwalkers I cannot tackle alone without making them stand out differently again. But lemme think about it.
Aspect size back to six stands is actually not on my favorite list as that it was actually the one thing making you think about guardians even harder. Also with six you cannot squeeze 2 squads in a vampire raider anymore. I would not want to lose that option.

Revenants: while I agree to the fluff of pairs behind this could be amended by having to pick 2 singles. No one says Paris have to be within 15cm all the time as long as they are on the battlefield. Cost would stay at 350 per single
Also option to have a paired formation at reduced cost would remain in list.


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Sat Jul 10, 2021 1:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
allright guys,

new version is up. 4.3

You'll find it as usual in the second post first page

I'd say let's play around with that one. Maybe some will try the new revenant option and shares the experience

cheers

;D


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Wed Aug 25, 2021 3:44 am 
Brood Brother
Brood Brother

Joined: Thu May 13, 2021 6:46 am
Posts: 6
Would batreps for games around ~1500 pts on a 3x4 board be of any use? Lately I play mostly minigeddon and up to 1500pt games due to space/time. I'm looking to use this list a bit.


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Fri Sep 17, 2021 3:04 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
Virtual Russian wrote:
Would batreps for games around ~1500 pts on a 3x4 board be of any use? Lately I play mostly minigeddon and up to 1500pt games due to space/time. I'm looking to use this list a bit.


Hi, i guess anything helps. But it should be balanced at 3000pts. Thing is, I do not know if it works at 1500 and if it does not it might still do at 3000. In any case, if you are willing to spend some effort in any form you are more than welcome to do so and i will for sure review. Also it helps to bring the interest up for others.

Armybuilder has been adapted. Unfortunately not correctly as the guardian vs jetbike exchange option should be 2:1 not 1:1 and some other minors.

Cheers :)


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Wed Oct 13, 2021 11:13 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Mar 20, 2012 9:14 am
Posts: 268
Location: Germany
Armybuilder is updated now and almost fully correct. Thanks Norto and Kyussinchains! Much appriciated :)

Have a go and play around with exchange and upgrade option.

Please bear in mind, when taking a single revenant for 350 you need to buy a second one for 350. Both own formations then, if course.

Have fun! :D

http://adam77.github.io/snapfire/war/chooser.html?list=EL_ulthwe_NETEA


Top
 Profile Send private message  
 
 Post subject: Re: Ulthwé Craftworld v4.2 *revitalized*
PostPosted: Tue Oct 19, 2021 12:59 am 
Brood Brother
Brood Brother

Joined: Thu May 13, 2021 6:46 am
Posts: 6
I've been playing some 6x4 games, I'll try to get a game in within the next few weeks.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 121 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9  Next


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron

Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net