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[Variant] Iybraesil Craftworld Army List
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=14440
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Author:  Malakai [ Sun Jan 04, 2009 8:47 am ]
Post subject:  [Variant] Iybraesil Craftworld Army List

"Iybraesil is a largely matriarchal society. As followers of Morai-Heg, the Iybraesil Eldar constantly aspire to recover the hidden secrets of the crone worlds, the original homeworlds of the Eldar race which now reside in the Eye of Terror. The colour of Iybraesil is blue accompanied by white."

This list is designed to reflect a "typical" Eldar Craftworld devoid of any of the divergent traits found on some of the more well-known Craftworlds.

To that end it utilises Guardians as the most numerous body of Troops along with Dire Avenger support.

Special thanks to Chroma for continuing to work with me and providing a keener grasp of E:A mechanics than I am ever likely to posess!

Let me know what you guys think.




Author:  zombocom [ Sun Jan 04, 2009 9:27 am ]
Post subject:  [Variant] Iybraesil Craftworld Army List

I still don't understand the point of a 'typical' list. There is nothing to suggest there are 'typical' craftwords, everything points to them each being independent and equally varied. Adding a name helps, but I still don't quite see the need.

Author:  Malakai [ Sun Jan 04, 2009 9:41 am ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Quote: (zombocom @ 04 Jan. 2009, 02:27 )

I still don't understand the point of a 'typical' list. There is nothing to suggest there are 'typical' craftwords, everything points to them each being independent and equally varied. Adding a name helps, but I still don't quite see the need.

What points to them being different? And if they are so "different" might this list be just as valid as a Swordwind army?

I'll quote myself here so that people will understand my reasoning behind creating the list this way. Of course people are entitled to their own opinions.

The first thing that you have to keep in mind is that the Eldar are a dying race. Through decadence and depravity they have hurt their military might in two major ways.

#1 Fewer troops (this one is obvious)
#2 Having to adopt the Path of the Eldar

Now some people may believe that the Path of the Eldar only concerns military pursuits, but this isn't true. The Eldar Path includes everything from artisans, poets, musicians, finger painters, chefs etc etc.

This is a necessary way of life for them. If they were to loose themselves on any one particular path, warrior for instance, then the entire Craftworld would fall. They need this path to keep their minds focused and uncorrupted by the lure of their own dark, wanton desires.

Because of this when the Eldar go to war the majority of its citizens are on another path at the time. Still they can lay down their previous lives and take up the armor of a Guardian soldier in the Craftworld's militia.

A few Eldar are on the path of the warrior when the Eldar go to war and they are used in the army as elite troops, helping bolster the attack of Guardians and Eldar armor. Sadly there are too few Eldar on the path of the warrior at one time to employ to the field by themselves on all but the smallest of missions (think mini 40K small, not EA small).

One Aspect group though is very prominent on all but the most remote and backwards of Craftworlds. That Aspect is the Dire Avenger. They are a godsend to the Eldar Guardians in that there is enough of them to help out in substantial numbers. Still they are nowhere near as numerous as Guardians.

I hope this helps with some of the misconceptions about the Eldar and their military organization.





Author:  Warhead [ Sun Jan 04, 2009 9:46 am ]
Post subject:  [Variant] Iybraesil Craftworld Army List

I still don't understand the point of a 'typical' list. There is nothing to suggest there are 'typical' craftwords, everything points to them each being independent and equally varied. Adding a name helps, but I still don't quite see the need.
Well, I would imagine that it would provide a standard template for other, future lists to diverge from. For other players who wish to come up with their own beautiful Craftworld armies and backgrounds.

I know I am very new to EA and have little understanding of the Eldar EA rules but I fail to see the harm to this exercise.




Author:  Malakai [ Sun Jan 04, 2009 9:52 am ]
Post subject:  [Variant] Iybraesil Craftworld Army List

I don't believe there is any harm in it. The list is in no way official nor do I believe it will ever make it into a printed EA supplement.

Besides, Chroma is working with me and providing his insights into it. With his help it should attain a semblance of balance without being completely broken!  :O

Author:  illuvitar [ Sun Jan 04, 2009 4:58 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

i think its a very good list from a first look.

however i should think you'd limt the number of troupes to 2 per host to make it less fexible and therefore less like biel-tan (joke, dont get mad i didnt mean it  :laugh: )

Author:  Malakai [ Sun Jan 04, 2009 8:50 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Quote: (illuvitar @ 04 Jan. 2009, 09:58 )

i think its a very good list from a first look.

however i should think you'd limt the number of troupes to 2 per host to make it less fexible and therefore less like biel-tan (joke, dont get mad i didnt mean it  :laugh: )

Well Ulthwe and Saim-Hann are the only Eldar lists that limit two Troupes per Warhost. I rather like that this list is flexible and can accommodate different builds. With all of the options available though, this army's core will always be Guardians and I feel that is its most important feature.

Author:  illuvitar [ Sun Jan 04, 2009 9:09 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

well,i like it, and i see the point in having a more base line or generic or whatever list than biel-tan.

Author:  Malakai [ Sun Jan 04, 2009 9:15 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Chroma came up with the idea of allowing either two Vampire Hunters for 500 or one Vamp Hunter for 275.

Would you guys like to see that option available?

Author:  Brother-Captain Parzval [ Sun Jan 04, 2009 10:47 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

The link to the list doesnt seem to be working.

Author:  Chroma [ Sun Jan 04, 2009 10:51 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Quote: (Brother-Captain Parzval @ 04 Jan. 2009, 21:47 )

The link to the list doesnt seem to be working.

I've edited the first post and attached the file to it so it can be grabbed directly from the thread and not worry about download limits or connectivity issues.




Author:  Malakai [ Sun Jan 04, 2009 10:56 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Quote: (Chroma @ 04 Jan. 2009, 15:51 )

Quote: (Brother-Captain Parzval @ 04 Jan. 2009, 21:47 )

The link to the list doesnt seem to be working.

I've edited the first post and directly attached the file to it so it can be grabbed directly from the thread and not worry about download limits or connectivity issues.

Cheers Chroma!

Author:  Brother-Captain Parzval [ Sun Jan 04, 2009 11:22 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

:agree:

Author:  Brother-Captain Parzval [ Sun Jan 04, 2009 11:49 pm ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Reading through the list I find it well made, and is probably one Id use (I do prefer "generic" lists in general).

However, there is one small problem as I see it. When constructing your army youre of course restricted by the number of hosts as compared to the numbers of troupes. With this list, it means youre forced to have a lot of Guardians or Avengers, that is, tactical infantry.

Eldar armies consist mainly of guardians, so seemingly this is consistent with fluff. Seemingly, as jetbike riders and falcon crews, as I see it, are also guardians. And the eldar, being short on infantry, would, as I see it, really rather field vehicles than footsloggers.

So wouldnt it be possible to make falcon and/or windrider formations into hosts (and maybe at the same time reduce the number of troupes to each host, as in some other lists)? This is very much how it worked in 2ed.

These are my thoughts...

Author:  dptdexys [ Mon Jan 05, 2009 12:18 am ]
Post subject:  [Variant] Iybraesil Craftworld Army List

Nice work on the list  :agree: .

If the Dire Avengers are supposed to be the most abundant aspect available to Iybraesil.
Would limiting the Aspect Troupe to maximum of 1 per Dire Avenger host be appropriate so we can't get lists with lots of other aspects but no Dire Avengers.


Regards lists being codex/generic/typical etc.,
When they are all inclusive lists where players want every formation/upgrade/option etc available to make any possible army,then I'm against that as to me it goes against the basic principle and design of EpicA.
To me though this list is great and what is needed for the development of the game .I see it as a variant list that can be used to represent many other Craftworlds.

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