kyussinchains wrote:
yes I understand that, it's a nice idea, but I'm very strongly opposed to creating new special rules (however fluffy) full stop, and in an eldar list which already has a fistful of special rules of its own it's just more book keeping and potential rules issues arising that people hadn't considered
buffing them to CC2+, giving the exarch's EA first strike, and giving them infiltrator, allowing them to BTB more stands on the charge is plenty, using only existing rules.... now I simply don't have the time to play well documented games most weeks as I usually have about 2 hours to play through a game, I just don't have enough time to stop and make notes and take pictures very often, however I can say I've faced EUK howling banshees in Dave T's ulthwe list on about a dozen occasions using both steel legion and codex marines and they have well and truly torn me a new one every time..... but as we all know, Dave is a superlative player, in the same vein I refer to the discussion on Russ companies, people were arguing that they mostly turn up in unsuccessful lists, but then RichardL comes along and drives all before him, making heavy use of the tank company.... again Richard is a *very good* player
Could it be that the percieved weakness is actually just that people haven't really figured out how to "do" banshees right yet and all this rules tinkering is really never going to cure the problem?
@Kyuss: As you yourself have stated several times, you don't play with NetEA lists, and even if you did you could change the stats around if you werent happy about them for your own playgroup. Your reference to EUK banshees is quite typically flawed here, because EUK banshees have the EUK exarch special rule which makes a substantial difference.
Concerning your reference to Robert, I am not quite sure what is its relevance here? A good player wins more games than a bad player? A good player using a solid BTS rarely loses BTS?
Concerning Ginger's proposed special rule, a lot of people have expressed support of the idea that power weapons get represented in Epic. I like the current rule and believe it should be just reexpressed in simpler terms: the "assassin/power" attacks have to be allocated first. That way the player gets control over what units get allocated the "power hits", but no need for complicated mechanisms.
Once we get it sorted, other units in other armies can benefit from the rule.
Personally, I'd be in favour of Banshees with the following stats:
Inf 15 cm 5+ 4+ 5+ , Close combat "power attack", First strike
Notes: Infiltrate
As stated many times: I would be in favour of upping all CC exarchs attack to MW, or at least "power attack", to stimulate players to use them at all over FF Exarchs.
I have played a few games with so modified banshees and have them performing adequately, even in comparison to Warp spiders.