Well, 5 Landspeeders are 200 points, 4-strong Sentinel Squadrons are 100, Kult of Speed (8) is 200 points, and an 8-strong big blitz brigade is 250. I know, cross-army comparisons aren't worth much in GW games (wish they were, it's the one thing that SFB did right. A 150-point ship is a 150-point ship there, no matter whose fleet it belongs to).
Attack Bikes move 30 and shoot 30 (giving a double+shoot range of 90), Landspeeders move 35 and shoot 15 (85), Sentinels move 20 and shoot 30 (70) (with the multilaser, the lascannon version would shoot 45 (85)), DefKoptas move 35 and shoot 30 (100), and Gunwagons move 30 and shoot 45 (105).
Broadsides move 15 and shoot 75, giving a double&shoot range of 105. Additionally, broadsides shoot very well on the move in Epic (AT4+ against targets in cover while moving at the double). Broadsides are more powerful than Gunwagons, but are also more vulnerable due to their LV status (artillery loves to rain on broadsides), so I believe that they should have a similar points cost.
If playtesting shows that broadsides are too cheap at 250 for their effect, I can support your proposal, but I still think that a formation of 6 broadsides for 250, upgrade of 3 for 150 is where to start.
_________________ "For the Lion and the Emperor!"
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