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Firewarriors vs Pathfinders http://www.tacticalwargames.net/taccmd/viewtopic.php?f=23&t=5597 |
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Author: | The_Real_Chris [ Mon Mar 13, 2006 8:54 am ] |
Post subject: | Firewarriors vs Pathfinders |
Pathfinders for the various reasons I've said before are my favourite Tau unit, especially since all the discussions and I've discovered they are better than I thought! For me Firewarriors lose out to Pathfinders, but stuff like human garrissons don't. I wondered if everyone else here felt the same? Firewarriors of course have some advantages - they are a core choice, can become fearless with an upgrade, cost less if I don't want devilfish, can have more upgrades in general, cost less for the same number of mechanised units, more resistant to breaking etc. Otherwise Pathfinders seem to have all the advantages from firepower and assualts to deployment. Do you think they are what firewarriors should be? |
Author: | CyberShadow [ Mon Mar 13, 2006 10:26 am ] |
Post subject: | Firewarriors vs Pathfinders |
There are quite a few threads coming up regarding Pathfinders and their relation to Fire Warriors. I am taking note of all of these, but I thought that I would point out that it is probably best not to make changes to these two units this revision. Once we get version 4.4 uploaded, then we can go to the new Codex and examine these two infantry units. Feel free to continue discussion, I just wanted to be clear. |
Author: | VanDamneg [ Mon Mar 13, 2006 2:19 pm ] | ||
Post subject: | Firewarriors vs Pathfinders | ||
This was what I thought but I now see what people were saying about FWs pulse carbines giving them an alternative to assaults. I do agree with the suggestions on pathfinders. Maybe the key isn't to try and make FWs better but to make pathfinders slightly less good. |
Author: | Honda [ Mon Mar 13, 2006 2:53 pm ] |
Post subject: | Firewarriors vs Pathfinders |
For me Firewarriors lose out to Pathfinders, but stuff like human garrissons don't. I wondered if everyone else here felt the same? |
Author: | VanDamneg [ Mon Mar 13, 2006 3:38 pm ] | ||
Post subject: | Firewarriors vs Pathfinders | ||
I basically agree with you on that, I just don't think sniper should apply to pulse carbines, it seems wrong. |
Author: | The_Real_Chris [ Mon Mar 13, 2006 5:46 pm ] |
Post subject: | Firewarriors vs Pathfinders |
Sniper also applies to FF and CC attacks as well, there is no distinction in what you are using to attack with. |
Author: | nealhunt [ Mon Mar 13, 2006 6:20 pm ] | ||
Post subject: | Firewarriors vs Pathfinders | ||
That's not set in stone. AFAIK, that is a pending question for the FAQ. |
Author: | Honda [ Mon Mar 13, 2006 6:56 pm ] |
Post subject: | Firewarriors vs Pathfinders |
[Quote] (The_Real_Chris @ 13 Mar. 2006 (16:46)) Sniper also applies to FF and CC attacks as well, there is no distinction in what you are using to attack with. That's not set in stone. AFAIK, that is a pending question for the FAQ. |
Author: | VanDamneg [ Mon Mar 13, 2006 8:14 pm ] |
Post subject: | Firewarriors vs Pathfinders |
The more I think about it the less I think things should be changed. I wouldn't mind seeing FW get 2 pulse rifles instead of their pulse carbines but I can see that PF are basically ok. However I'd still question whether they need (or should have) disrupt on their rail rifles (I know they cause pinning in 40k but then so do guard, space marine and eldar sniper weapons). Maybe this is all that needs changing. |
Author: | Tactica [ Mon Mar 13, 2006 9:52 pm ] | ||||
Post subject: | Firewarriors vs Pathfinders | ||||
NH, Agreed. My group has never have applied sniper to FF attacks. It would take a FAQ mod for us to change our practice. cheers, |
Author: | BlackLegion [ Mon Mar 13, 2006 9:57 pm ] |
Post subject: | Firewarriors vs Pathfinders |
Don't you mix something up? Aren't the longer barelled, long ranged guns the pulse rifles (main weapon of the FW)and the short barelled, short ranges guns the pulse carbines (main weapon of the PF)? |
Author: | Tactica [ Tue Mar 14, 2006 12:58 am ] |
Post subject: | Firewarriors vs Pathfinders |
BL, We are talking about 3 guns. I think you are confusing the Rail Rifle with the Pulse Rifle. From 40K, here are the differences... 1. ?Rail Rifle: ?longest rifle looking weapon ?used for sniping and armor busting ?36" Range, S6, AP3 (marines get no armor save) ?Causes Pinning Test, Target Lock ?3 of these are allowed in a 4-man Pathfinders squad 2. ?Pulse Rifle: ?longer rifle looking weapon used for main gun of the tau, some auxilleries carry these ?30" Range, S5, AP5 ?Rapid Fire at 12" Range ?All FW have these be default ?Pathfinders DO NOT carry these 3. ?Pulse Carbine ?shorter ranged looking weapon used by forward units and those on the move ?18" Range, S5, AP5 ?Assault weapon which fires gernades into the enemy while it fires ?Causes Pinning ?All Pathfinders have these by default ?Up to 50% of a Firewarrior squad may carry these Hope that helps all, Cheers, |
Author: | The_Real_Chris [ Tue Mar 14, 2006 7:01 am ] |
Post subject: | Firewarriors vs Pathfinders |
So Epic Tau have all their upgrades bought? |
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