Tactical Command
http://www.tacticalwargames.net/taccmd/

Nov 11-13, Tau WIP v4.2.4 game plans/results
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=23&t=5421
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Author:  Tactica [ Sat Nov 12, 2005 12:41 am ]
Post subject:  Nov 11-13, Tau WIP v4.2.4 game plans/results

Hope there's plenty of WIP playtest games this weekend gents!

I'm trying to arrange a couple as I type this.

Author:  Honda [ Sat Nov 12, 2005 2:02 am ]
Post subject:  Nov 11-13, Tau WIP v4.2.4 game plans/results

Mine's on the 16th vs. SM, 1500 pts.

Author:  HecklerMD [ Sat Nov 12, 2005 12:06 pm ]
Post subject:  Nov 11-13, Tau WIP v4.2.4 game plans/results

I only get to play once a month usually. :(

Next games Dec 3rd :D

Author:  Legion 4 [ Sat Nov 12, 2005 1:03 pm ]
Post subject:  Nov 11-13, Tau WIP v4.2.4 game plans/results

Well upon completion, boys ... LMK where Kroot, Pathfinders and Stealth stand  ?!  :;):

Author:  CyberShadow [ Sun Nov 13, 2005 12:20 am ]
Post subject:  Nov 11-13, Tau WIP v4.2.4 game plans/results

This is great news, please do let me know any conclusions and thoughts brought up in these games.

I would like to also suggest two alternatives, if people get the time:

- firstly, just to come up with force lists in an effort to bias the army and make something 'broken', to see how durable the list is at this point.

- secondly, and this will be painful for some, to play against the Tau. Many of the contributors here are big Tau fans, and this is great, but it leads to a single perspective. I would like to get a feel for how it feels to play against the force - what are you scared of and what tactics do you plan with?

Thanks.

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