Ok, as E&C stated, we do have editing errors in here and we'll get them worked out, cleaned up, etc.
I'm asking for a little patience on this as we'll get to them as fast as we can, but as E&C pointed out, the stat sheet should be correct for the most part.
I wanted to get the list into your hands as quickly as I could.
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1. Why are the stingray gone? They are easilly convertable from the HH with twin linked missile pods. And this leads to question nr 2...
The Stingray has been removed because it did not fit within the design parameters that I outlined in a previous thread (look for something called "breaking the logjam").
In that thread, I listed some design principles that I felt characterized the Tau army (e.g. precision). As I evaluated the various units, some fit within that design framework and some didn't. I removed those that didn't. Some of those that I removed were my favorite units in previous lists, however, that wasn't the point of the exercise.
The goal was to set a framework so that the inventory of units remained consistent within Tau principles of warfare.
If you get a chance, you might give the thread a quick read and then at least you'll know where I'm coming from a design perspective.
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2. Will the experimental units, like the turrets, be back and usable with the list? This may be a little troublesome at the moment for people who got the minis but suddenly don't know if they can use them normally with the list.
"Some" experimental units will eventually show up in the equivalent of the old "Section 6" of previous lists. For the time being, use the Counts As rule for finding a home for the other turrets.
Cheers,