Quote: (Dobbsy @ 25 Feb. 2009, 05:13)
LOL! and I think if you read his post those are his "dream stats" not a definite proposal, so let's not get our knickers in a twist.
Ok, so it was just a bad dream *phew*
So I don't make the same mistake again, could you guys specify the ranges you are referring to. FF I can understand, but 'at range' is less clear, do you mean 15cm? If so, the nub of this argument is still around game mechanics and tactics. To "engage" or "not engage"?
(and they say that marriage is a dying institution
)I was under the impressioin that the idea was actually not to "engage", but rather to use close range firepower to destroy enemy infantry or force them to retreat. In that sense, the FW should have better firepower than FF stats shouldn't they? So 2x Plasma rifles rather than FF (EA+1) - or am I missing the point again??
Also, I still think people may still be confusing good statisics with good tactics - that they want the army to fight well despite what they do. While shooting by itself is not usually decisive as Neal points out, we could consider providing the means to make it more effective.
- Co-ordinated fire gives a significant boost, but how often do people use it in conjunction with FW???
1) Should people be encouraged to take more supporting formations precicely for this purpose?
2) Do we need to review formation costs to ensure there are sufficient activations to provide co-ordinated fire??
- Would "Ignore cover", "Sniper" or perhaps "Disrupt" better represent the power of their weaponry??
Guys Could we get a clear agreement on which way the Tau
should fight in order to get a better direction on how to best represent that, what the individual components are and how many of those components ought to be built into the basic stats of the FW, or provided by the 'combined arms' mechanic that I believe should actually be one of the Tau hallmarks.