(baronpiero @ Jul. 24 2007,21:48)
QUOTE
Just a few points CS:
Hammerheads:
I'd say not both changes at the same time.
- Either up cost to 400 pts.
- Or rework the main guns.
At this point I'm getting more and more convinced that re-focusing the main guns on tank-killing is the way to go.
IMHO the 4+/4+ for the ion cannon is way too good. AT4+ is what battlecannon and twin lascannon get. The ion cannon has only incidental capability against tanks/heavy armour. In 40K terms, it is of absolutely no use in a tank duel (unable to cause any damage to MBT front armour).
It shouldn't be a goal to make the ion cannon an equal choice to the rail gun. As a weapon, it is clearly inferior. However, it is excellent for killing light vehicles and heavy infantry. This is good, since these are areas where other Tau equipment is lacking. Thus you give up firepower for flexibility.
I'd say AT6+/AP3/4+.
(baronpiero @ Jul. 24 2007,21:48)
QUOTE
Crisis:
Removing AP is fine. But I'm not very willing to drop the plasma rifles.
There's another way to do the trick however: it's removing the macro-weapons:
Fusion Blaster - 15cm - AT4+
That's removing the Macro weapon ability though. Question is: do we really need the macro-weapons? I don't have a clear opinion on that matter for the moment.
Making single melta weapons macro never made any sense to me. How are they suddenly that powerful against infantry? AT3+?
Moreover, the melta-macro issue is a serious case of macro creep. Macro weapons in general are titan/SHT level weapons, which are also physically huge (thus macro-scale weapons). Usually they are the main weapon system of the super-heavy platform that carries them. Compared to this, you have the infantry small arm meltagun, which is in practice a futuristic version of the WW2 panzerfaust & friends. Somehow it manages to be in the same category..
(baronpiero @ Jul. 24 2007,21:48)
QUOTE
CS
I would also be interested in reducing the range of the Missile Pods to 30cm as well
Feasible. Actually 36' range (40K) should become 30cm range (Epic). But there's the following issue.
Issue:
Plasma rifle 24'' range (40K) also translates to 30 cm range (Epic). Hence Missile pod and Plama rifle fall into the same range band, which doesn't help differenciating both weapons.
IMO if you don't stretch the missile pod range to 45 cm, then you should shrink plasma rifle range to 15 cm.