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Tau Version 6.01 Comments

 Post subject: Tau Version 6.01 Comments
PostPosted: Sun Oct 18, 2009 10:29 pm 
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I think Vaaish means , Leman RUss->Vanquiser->Demolisher etc All turrets on the same tank. Not to mention Predator


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 Post subject: Tau Version 6.01 Comments
PostPosted: Sun Oct 18, 2009 10:53 pm 
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I would argue that they are more than one turret weapon changed (like all weapons in Russ -> Demolisher and Predators) and that they are more or less their own vehicles but based on one hull configuration. I could agree with Vanquisher, however it's one time unit. It's not something you can build a formation of.


Well, I think you're just arguing to argue now. The Tau tanks are only one turret weapon swap too. The hull reamins exactly the same and we're only talking 3 tau variants


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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 12:30 am 
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I think Vaaish means , Leman RUss->Vanquiser->Demolisher etc All turrets on the same tank. Not to mention Predator


Just for the sake of clarity, this is correct.

Quote: 

I would argue that they are more than one turret weapon changed (like all weapons in Russ -> Demolisher and Predators) and that they are more or less their own vehicles but based on one hull configuration. I could agree with Vanquisher, however it's one time unit. It's not something you can build a formation of.


Well I guess we could adjust the tau tanks to have different secondary weapons, then, to make them different tanks so it would be two weapons changed. The thing is Tau stuff is a fair bit more simplified than Imerial stuff and even with imperials it's still the russ or rhino hull just adjusted for different payloads. I don't think you intended it but your statement is exactly what the different Tau weapon's configurations create.

Taking the predator as an example of simplification, we have two available types, the destructor and annihilator loadouts. That's two separate configurations of the same unit. What we aren't allowed to do is mix sponsons to create units with autocannons and lascannons or HB and TLLC. The same can be said for the leman russ which can take a variety of sponson types on the basic pattern but in epic we have no sponson options. This is the minutia that epic avoids by limiting the choices to clarify roles, however where it matters, i.e. the main guns, epic gives you these options because it defines the role of the unit. The same can be said for the different tau weapons. Each one defines the unit role without falling into the minutia of which secondary weapons system should be taken.

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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 12:56 am 
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Quote: (Hena @ Oct. 18 2009, 16:57 )

Some points

1. Could the MW Hammerhead be removed. It doesn't help with the list and epic should not be about turrets on AVs.

1 - I think it brings an important ability to the list, especially considering the removal of the Scorpionfish.

Quote: 

2. Why Pathfinder upgrade is so expensive (175 for 4 as group, 125 for pair in upgrade)?

Because Pathfinders attached to Fire Warriors are brilliant, upgrading the whole Fire Warrior formation as well as granting the Pathfinders themselves more survivability.

Ergo unless they pay extra as an upgrade they'd never be taken as independent formations.

Quote: 

3. Why Crisis suits are so cheap in upgrade (250 for 4 in cadre, 50 for each in upgrade)?

*shrug* :)

Quote: 

4. 6 sized Drone formations don't make much sense as you get 2 units in each pack (or used to and I don't think that if they come back that is changed). 4 was much more affordable formation size.'

4 was too cheap, and too popcornable.

Should you happen to have 4 bases right now, I suggest removing some drones from their current bases, to make six(ish) units of 3-4 strong drone squads, instead of four units of 5 strong drone squads.

Quote: 

5. Piranha really needs to have AP5+ as with now if there is one tetra, you get AP3+ shots from them (due to Markerlights).

That would mean the Devilfish too would have to go down to AP5+.




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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 2:19 am 
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Quote: 

Quote: (Hena @ Oct. 18 2009, 16:57 )

Some points

1. Could the MW Hammerhead be removed. It doesn't help with the list and epic should not be about turrets on AVs.

1 - I think it brings an important ability to the list, especially considering the removal of the Scorpionfish.

Agree with E&C here.


Quote: 

Quote: 

2. Why Pathfinder upgrade is so expensive (175 for 4 as group, 125 for pair in upgrade)?

Because Pathfinders attached to Fire Warriors are brilliant, upgrading the whole Fire Warrior formation as well as granting the Pathfinders themselves more survivability.

Ergo unless they pay extra as an upgrade they'd never be taken as independent formations.

Agreed. Pathfinders with Firewarriors are very good (so much Disrupt is very useful).


Quote: 

Quote: 

3. Why Crisis suits are so cheap in upgrade (250 for 4 in cadre, 50 for each in upgrade)?

*shrug* :)

50pts may be a bit cheap but 75pts is definately too much. I really like having the flexibility that the Crisis Suit upgrade allows.


Quote: 

Quote: 

4. 6 sized Drone formations don't make much sense as you get 2 units in each pack (or used to and I don't think that if they come back that is changed). 4 was much more affordable formation size.'

4 was too cheap, and too popcornable.

Agreed. I bought one pack of Drones and mounted them one to a base. Voila - More than enough Drones. It is just being fussy to demand that Drones have to have 5 miniatures per base.


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Quote: 

5. Piranha really needs to have AP5+ as with now if there is one tetra, you get AP3+ shots from them (due to Markerlights).

That would mean the Devilfish too would have to go down to AP5+.

I have a certain sympathy with this idea. I think the Pirahna (and the Devilfish) could go down to AP5+ with no problems.


Now for a couple of other observations.

The Hammerhead Tank entry on the Reference Sheet, doesn't have the Smart Missile System and the Weapon/Range/Firepower entries do not line up.

The AX-1-0 entry on the Reference Sheet has different stats for the Twin Missile Pod than other aircraft.

I Believe that Zombocom (the original developer of the Jet Pack rule we use now) stated that the 10cm extra move should also be available on a March order (for example - to give Crisis Suits a 70cm March compared to the 75cm March they used to get).

Cheers.




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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 2:53 am 
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Yep, forgetting to include the extra move on a march was a mistake.

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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 5:21 am 
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I think Epic should represent the most common things and remove as much of options (outside of WEs of course) as possible within a single unit.

This is true, and the epic versions do remove all the options for secondary weapons. However, I think the MW HH has a place even though it's a FW unit rather than codex, we should just watch that we don't go hog wild adding in every variant turret we can find.

Quote: 

Pray tell why none of the other 100 point formations aren't then (like Sentinels).


looking over the stat differences, the biggest reason I can see are that sentinels are LV 6+ armor and drones are infantry 5+ armor. Means that overall drones should be more survivable than sentinels and with the jetpack rule are faster than sentinels. Of course there are other difference that make a comparison somewhat less tangible like scout, disrupt and ML, but overall I think that durability could play big role in them being too good for a cheap 100 point formation.




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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 8:56 am 
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Quote: (Hena @ Oct. 19 2009, 05:22 )

Quote: (Vaaish @ Oct. 19 2009, 02:30 )

Taking the predator as an example of simplification, we have two available types, the destructor and annihilator loadouts. That's two separate configurations of the same unit. What we aren't allowed to do is mix sponsons to create units with autocannons and lascannons or HB and TLLC. The same can be said for the leman russ which can take a variety of sponson types on the basic pattern but in epic we have no sponson options. This is the minutia that epic avoids by limiting the choices to clarify roles, however where it matters, i.e. the main guns, epic gives you these options because it defines the role of the unit. The same can be said for the different tau weapons. Each one defines the unit role without falling into the minutia of which secondary weapons system should be taken.

I would point out that the two units are separate entry in 40k codexes as well. So they are a bit more than an option on tank itself. Sure it's a hazy line, but it's still there. I think Epic should represent the most common things and remove as much of options (outside of WEs of course) as possible within a single unit.

If you talk about the Predator then you are wrong. The Predators ins only a single Codex entry. But i remember an older Codex where the Annihilator and Destructor where different entries.

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 Post subject: Tau Version 6.01 Comments
PostPosted: Mon Oct 19, 2009 11:42 am 
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Quote: (Hena @ Oct. 19 2009, 04:18 )

Quote: 

Quote: 

2. Why Pathfinder upgrade is so expensive (175 for 4 as group, 125 for pair in upgrade)?

Because Pathfinders attached to Fire Warriors are brilliant, upgrading the whole Fire Warrior formation as well as granting the Pathfinders themselves more survivability.

Ergo unless they pay extra as an upgrade they'd never be taken as independent formations.

They have been taken as independent a lot. Only now the Piranha + Tetra is better due to superior weapons on them.

Well, in the E series we gave Pathfinders the Sniper ability on their Rail Rifle shot, as it's the exact same weapon as is carried by 'Sniper Drones'.

This is a change I would have loved to have seen carried over into the 6 series as it gave Pathfinders a true niche of their own, rather than leaving them as 'generic support' as they are now.

Quote: 

Quote: 

Quote: 

4. 6 sized Drone formations don't make much sense as you get 2 units in each pack (or used to and I don't think that if they come back that is changed). 4 was much more affordable formation size.'

4 was too cheap, and too popcornable.

Pray tell why none of the other 100 point formations aren't then (like Sentinels).

Pray tell?

Well for one thing, you can get 3 Support Formations to every core choice in the Tau list...

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