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First go with Tau

 Post subject: First go with Tau
PostPosted: Sun Apr 24, 2022 11:26 pm 
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Well hello. I am taking the Tau out for a spin sometime next week and thought I'd get some feedback on the army build.
Incompertus, 3000 POINTS
Tau Third Phase Expansion (6.8 Approved)
==================================================

CRISIS BATTLESUIT CADRE [350]
4 XV8 Crisis Battlesuit, Shas'o, 2 Gun Drone units

FIRE WARRIOR CADRE [225]
6 Fire Warriors, 3 Devilfish

RECON SKIMMER GROUP [175]
3 Tetra, 3 Piranha

RECON SKIMMER GROUP [175]
3 Tetra, 3 Piranha

BROADSIDE GROUP [325]
6 XV88 Broadsides, 2 Gun Drone units

ARMOUR SUPPORT GROUP [325]
4 Hammerhead Gunship (Railhead), Skyray

KROOT KINDRED [275]
Kroot Master Shaper, 9 Kroot Warriors, 3 Kroot Hound Packs, 3 Krootox Herds

FIRE WARRIOR CADRE [225]
6 Fire Warriors, 3 Devilfish

SPACECRAFT [225]
Custodian Class Battleship

TIGER SHARK SQUADRON [175]
2 Tiger Sharks

ARMOUR SUPPORT GROUP [375]
4 Hammerhead Gunships (Ion- or Fusionhead), Skyray, 2 extra Hammerhead Gunships (Ionhead)

BARRACUDA SQUADRON [150]
2 Barracuda Fighters

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 Post subject: Re: First go with Tau
PostPosted: Tue Apr 26, 2022 2:51 pm 
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Looks good, but how are you planning to use the Krootox? I am curious as to how you are going to combine the Hounds and the Krootox' roles.

Maybe move one of the Skyrays to one of the FW fms as those are a bit sturdier than default and your HHs are only four, and that could lower the HH in the priority target list.

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 Post subject: Re: First go with Tau
PostPosted: Thu Apr 28, 2022 10:29 pm 
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Mostly looks good but some thoughts:

I’d recommend a Gun Drone formation to go in the Tigersharks – it’s a great formation for the 100 points (particularly as it and also the Tigersharks can get crossfire on the turn they deploy) and helps boost you to higher activation numbers which helps Tau. I’ve used 3 formations of Gun Drones in pairs of Tigersharks at a tournament before and found them good.

I think either Oxes or Hounds might be better than both? Or just keep them basic with no upgrades as a cheap but useful and often ignored 175 point formation?

2 Skyrays is a little low at 3k and you might find an air heavy opponent a challenge. 3 are common and occasionally some people run 4. They’re super useful for their AA and markerlights, though at an expensive cost.


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 Post subject: Re: First go with Tau
PostPosted: Sun May 08, 2022 5:47 am 
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Two games with the Tau. First game I was still in Eldar mode and forgot to garrison the kroot. Had I done so the game would have gone much better for me. Necron player pulled me apart, including a deft assault that took out my bts formation.
The tiger shark bombers were droneless and became a waste of points,not capable of more than placing a BM. Kroot absorbed lots of hits. Necron one 2 to 1.

Game two I modified the list, adding drones to the bombers and removing the kroot. Added ethereal to two formations and a couple ion hammer heads to the mix. This time I still lost my bts, but managed take and hold and blitz. Two narrow games that were a lot of fun.

Not convinced I like the bombers, even with the drones.

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