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Tau Army List vs 6.8 (Approved)

 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Sat Jan 11, 2020 5:34 pm 
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Is the Manta still being tested for possible revision?


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 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Sun Jan 12, 2020 12:45 am 
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Cyguns wrote:
Is the Manta still being tested for possible revision?
Yup! I've gotten a few tests and so has m_folias. Havent seen too much outside of that.

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 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Sun Jan 12, 2020 8:34 pm 
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Well, I just found a previously unknown to me fairly local Tabletop association, and with multiple EA players. So I now have the an opportunity to play a lot more regularly. I’m just new to the whole battle report , testing procedures, maybe I’m making a bigger deal of it than it is? But , anything I need to know in order to properly test it? Play games with both the old and the new version? Etc...


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 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Mon Jan 13, 2020 1:51 am 
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Cyguns wrote:
Well, I just found a previously unknown to me fairly local Tabletop association, and with multiple EA players. So I now have the an opportunity to play a lot more regularly. I’m just new to the whole battle report , testing procedures, maybe I’m making a bigger deal of it than it is? But , anything I need to know in order to properly test it? Play games with both the old and the new version? Etc...
Since this is already approved, it's a little easier. Some people enjoy putting together a big bat rep, but I also know we all have real lives and it be hard to balance that. I'd ask for a few things:

1) army lists that each player brought;
2) winner of the game, and the objectives;
3) what you're testing;
For the Manta, its be great if you noted how you used the extra points;
4) you're impressions of the changes and if possible, your opponents changes;
5) general narrative of the battle highlighting if the changes played a role anywhere specific.

Thanks!

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 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Tue Jan 26, 2021 8:16 am 
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If a formation has Bo dedicated team upgrade it iteffectively losing two extra blast markers when it rallies?


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 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Tue Jan 26, 2021 11:54 am 
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Imacie wrote:
If a formation has Bo dedicated team upgrade it iteffectively losing two extra blast markers when it rallies?



One, the formation will count as having one leader, “Leader” allows you to remove one extra blast marker when ever removing blastmarkers. Bonded team will however count in addition to any other “Leader” in the formation, for the third sphere this would mean an Etheral in a FW team, this would grant you two Leader abilities and hence allow you to remove two BMs when removing them.


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 Post subject: Re: Tau Army List vs 6.8 (Approved)
PostPosted: Tue Jan 26, 2021 6:01 pm 
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Late replying but answering some things discussed a while ago:.

I measure ranges to whichever is closest of base or model. So no Manta overhanging the deployment zone while it’s base is in 15 Cygnus, the whole model would have to be within the 15.

I used a formation of Ionheads in my last tournament and think they’re fine.

Railheads have been regularly played and used with Burst Cannons since back in 2014 and been fine. Along with the extra cost it helps balance the extra power of the Railgun since it got Lance. Upping them to SMS isn’t needed and would hurt the internal balance between the different Hammerhead types.

Cygnus - I have a WIP Manta I’m painting up and have it on a 120mm wide oval base.

Attachment:
IMG_20210126_165604.jpg
IMG_20210126_165604.jpg [ 892.89 KiB | Viewed 225 times ]


650 points seems reasonable to me for the Manta 575 too cheap and too big a drop in one go. It’s an all rounder, good but not great in lots of different ways.

I’m happy with the Tau list as is and don’t think it needs changes. The one and only exception to this would be Crisis Suits which are rubbish are rarely used (and if used only a single formation used so as to have a supreme). A small points drop to 225 could help.


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