Brood Brother |
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Joined: Mon Jul 18, 2005 9:08 pm Posts: 356 Location: Beavercreek, Ohio, USA
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Quote (semajnollissor @ 17 Jan. 2006 (16:34)) | Wait a minute, Blarg, aren't 3 x TK(D3) attacks better than 1 x TK(D6)? The average TK damage for the AMTL version is 5 TK damage vs 2.92 for the rulebook version. Not only that, both the damage probability distribution curve and the absolute max damage is better for the AMTL version. Also, the current version is better (in CC) than the Eldar P-fist, due to the greater number of attacks and the better to-hit values.
I was under the impression that the reason the P-fist went from 1xD6 to 3xD3 was that it needed to cause both lots of TK damage, and the Warlord needed more attacks (in general) to better take on hoardes. I might be wrong as to this, since I haven't been following this too closely.
As for your suggested 2xTK(D6) stat line, you're right, it is better than both the AMTL stats and the book stats, but the trade off is few attacks overall. Thats a matter for personal preference, and I see that your opinion is just as good as anyone elses. | The strength of the Eldar Power Fist lies in that it can do CC attacks, FF attacks, and ranged combat attacks. Naturally, for it to have all of those abilities it should not be the equal to the typically single-minded nature of Imperial weapons.
Here's what happened regarding CC weapons: There was a lot of discussion ranging over all of the AMTL stuff back on the old SG Forums. One guy, posting under the name "Lightbulb," started a new thread to try to hash out new CC weapon stats. The thread gained a lot more traction in discussion than I anticipated and eventually created a consensus among some of the people posting. One of the recomendations was to change the TK damage on Imperial Powerfists from D6 to D3 for the primary reason that the participants of the discussion didn't like D6 TK damage. This change was justified by comparing the Imperial Powerfist to the Eldar Powerfist. I pretty much disagree with the whole thing: the need to change to a TK(D3) damage, the comparison to the Eldar Powerfist, and the fact that the Eldar Powerfist is only TK(D3) damage. But, like you said, my opinion is only as good as anyone elses...
Using a powerfist to take on hordes of infantry and vehicles is a sign that you have taken the wrong weapon on the titan. A chainfist is much better at taking on large numbers of small attackers because a TK(D?) is not wasted on their non-reinforced armor and it has a higher number of extra attacks to deal with the assumed larger number of attackers.
My personal preference, and one of my big problems with the current list of weapons, is that the weapons try to emulate the diversity and individuality of the titan weapons that was seen in the first two editions of Epic. In previous editions the Imperial Powerfist was a titan killer in the purest sense of the word: there were no rules for it engaging infantry or vehicles, whenever it attacked a titan successfully there was a good chance that the titan would end up dead, and whenever it attacked a building the armor save modifier for the building was pretty steep. One turn of CC versus an Imperial Powerfist = dead (or severely damaged) titan or gargant. 2x TK(D6) attacks and 2x MW attacks seems like a very close approximation to that for me, and based upon a mathematical system I set up to it seems to balance with other weapons also.
But like you said, my opinion is only as good as everyone elses...
For now.
_________________ I shot a Deathstrike Missile and destroyed an enemy titan in my pajamas last night. ?How it got into my pajamas I still don't know...
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