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Knightworld 1.4 Beta

 Post subject: Re: Knightworld 1.4 Beta
PostPosted: Sun Feb 23, 2014 12:01 pm 
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Joined: Sun Aug 07, 2005 1:48 pm
Posts: 681
Location: Australia
Greg,

I had a game with your list on Thursday. 3k against a squat list. The result was a 2:1 win in the 4th turn. I like some of the changes made but this list needs some work in terms of tidying up typos etc.

Some general thoughts:
The 4x howitzers is probably too powerful for this list, its basically a cheap whirlwind formation and better than a basilik battery.
The castellans now feel too underdone for their cost.
Errants and paladins are good, given the new GW model in 40k I'd have a look at using the new fluff to get an idea on weapon load out and match it up to existing epic weapons.
The lancers are still questionable. the 5+ FF/CC makes them risky to use. I think a 4+ FF is warranted.
The knight shield needs further clarification to explain if it can be used in CC, against barrage and how it deals with multiple DC TK attacks.


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 Post subject: Re: Knightworld 1.4 Beta
PostPosted: Sun Feb 23, 2014 11:42 pm 
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Joined: Tue Dec 08, 2009 2:15 am
Posts: 2642
Location: Australia
Greg,
Check out this thread-
viewtopic.php?f=22&t=26894&p=512630#p512630
Cheers,
Lyle


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