Turn 1
No teleports.
Strategy Roll: Steel Legion
Rough Rider Platoon 1 shuffles slightly forward to engage Genestealer Swarm 1 in a firefight: 2 Genestealers survive and scuttle back a little.
Feeling the loss of their broodmates, Genestealer Swarm 2 attempts to engage the other formation of Rough Riders, but decides they'd rather hide in the ruins.
Rough Rider Platoon 2 gallops forward to engage Genestealer 2, and wipes out all but 1 of the six-limbed beasts, losing no horsemen.
The remnants of 'Stealer Swarm 1 engage Rough Rider Platoon 1, killing 4 Rough Riders, including the Commissar, but are themselves wiped out. The broken cavalry unit heads back towards their own lines.
Manticore Battery 1 sustains fire on Warrior Swarm 1, killing 1 Ravener and a single unit of Warriors.
Warrior Swarm 2 rushes forward to engage Rough Rider Platoon 2 in a firefight, killing 3 Rough Riders.
Manticore Battery 2 also sustains fire on Warrior Swarm 1, killing 2 Raveners, 2 Gargoyles? and the remaining 2 Tyranid Warriors!
Tyrant Swarm 1 marches forward, reclaiming the ruins recently held by the Genestealers.
In a shocking turn of events, Infantry Company moves forward to engage Tyrant Swarm 1, 3 Guardsmen sell themselves dearly killing 2 Zoanthropes, 1 Carnifex, and 1 Haruspex, staving off the Tyranid advance to a moment.
The Brood creatures of Warrior Swarm 1 try to march towards any form of Synapse control, but become confused and just mill about.
The Tank Company advances and takes some long range shots on Tyrant Swarm 1, blowing apart 2 Carnifex!
Tyrant Swarm 2 marches up the middle, heading directly for the Leman Russ Company.
Again an Infantry Company surges forward, engaging Tyrant Swarm 2. The battle is long and hard fought (3 rounds! I didn't advance my 'Nids after each round because I didn't want to get under the supporting fire of more Leman Russ? if I would've "known" the combat was going to go that long, I would've chugged right into them!). In the end, the Imperial Commander, with Commissar, and 10 units of Infantry are left for dead, and the Tyranids? They lose a *single* Carnifex!
End of Turn: The Armour Company and Infantry Company 2 fail to rally for the Steel Legion.
With a Mycetic Spore, Tyrant Swarm 1 spawns 2 Raveners, 1 Carnifex, and 1 Zoanthrope.
Also using a Mycetic Spore, Tyrant Swarm 2 successfully spawns 3 Carnifex, 1 Haruspex, and 1 Gargoyle.
Warrior Brood 2 spawns 1 Zoanthrope, 1 Ravener, and 1 Gargoyle.
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
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