Nitpick wrote:
Nice to see some new energy put into the stealers! I am not going to be able to contribute much in terms of playtesting, if higher power acceptance is your goal. So my plea is not really backed by effort I suppose. But here it comes anyway.
Please, please consider NOT letting the cult have bog standard IG-equipment. In my view it detracts tremendously from the appeal of the faction. If you feel you MUST have chimeras and so on, please leave an option to go with trucks or landmovers or welded-together-lawnmowers or something else instead.
Thanks for taking a look and your feedback. I guess that to me, the Cult was always an infestation of the local PDF or IG regiment, and way way back this was how the Cult was developed. That 'lowest common IG unit' approach is something that I have always found interesting about the Cult. Even when its not the local IG, its civilians grabbing common rifles and minimal protection and taking to the field.
That said, I can see how its not necessarily the modern interpretation (although the modern 40K Cult list does include Sentinels, Leman Russ, etc.... Just saying
), and both Chimera and Rockgrinders are basically equivalent, so how about this.....
Off The GridThe current list represents the Genestealer Cult established on a relatively common mining world. However, many Cults will attempt to evade Imperial scrutiny and develop on planets either disconnected from the Imperial or those normally overlooked, so as less likely to draw the attention, and the retribution, of the Imperium.
A Genestealer Cult can opt to be drawn from one of more disconnected worlds. If the player chooses this,
every Chimera must be replaced with Rockgrinders, and the Cult may also
not take any Hellhounds, Griffons or Leman Russ tanks.
However, a Genestealer Cult which is from a world off the grid may take
three Covens for every Cult Cell instead of two.
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