Tactical Command
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euk nids - lictors
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=21&t=24749
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Author:  alansa [ Sun Mar 03, 2013 3:29 pm ]
Post subject:  euk nids - lictors

A silly modelling question: how many lictors to a base? Strictly speaking it should be at least 3, but the stats somehow convey the impression that one is enough.

Author:  Tiny-Tim [ Sun Mar 03, 2013 4:15 pm ]
Post subject:  Re: euk nids - lictors

I model one per base, but that's because all mine were based before the list was released.

Author:  alansa [ Sun Mar 03, 2013 5:28 pm ]
Post subject:  Re: euk nids - lictors

I figured that might have been the case. And unfair to force folks to rebase. Mine aren't painted yet, so strictly speaking I should have three per base, since they're inf? I have no real problem with that, just wanted to know what your intention was

Author:  SpeakerToMachines [ Sun Mar 03, 2013 7:14 pm ]
Post subject:  Re: euk nids - lictors

I'm doing two per base. They're big models (comparatively speaking...), so it doesn't look sparse on the fairly small bases I use.

Author:  fredmans [ Sun Mar 03, 2013 7:21 pm ]
Post subject:  Re: euk nids - lictors

SpeakerToMachines wrote:
I'm doing two per base. They're big models (comparatively speaking...), so it doesn't look sparse on the fairly small bases I use.


I did the same. When I started playing NetEA Tyranids, Lictors went back and forth between LV and INF, so it was a fair compromise. They are fairly big, so it is not really a problem (and could save you some eBay bucks).

Picture:
Image

/Fredmans

Author:  alansa [ Sun Mar 03, 2013 7:53 pm ]
Post subject:  Re: euk nids - lictors

Those are seriously nice looking lictors man

Author:  alansa [ Sun Mar 03, 2013 8:45 pm ]
Post subject:  Re: euk nids - lictors

I see you have broken and reset their spikey bits

Author:  fredmans [ Sun Mar 03, 2013 10:19 pm ]
Post subject:  Re: euk nids - lictors

A bit fiddly, but I thinked it worked out well, yes. After a while, you learned how to cut them up to get more interesting angles. Then I just added some tiny greenstuff tentacles to the face.

/Fredmans

Author:  SpeakerToMachines [ Sun Mar 03, 2013 10:36 pm ]
Post subject:  Re: euk nids - lictors

Very cool Lictors!

Author:  CheesyRobMan [ Tue Aug 13, 2013 6:36 pm ]
Post subject:  Re: euk nids - lictors

Does that mean that solo Lictors aren't legal for play? I think I have 14 of them done like that that I got second-hand...

Author:  alansa [ Tue Aug 13, 2013 8:12 pm ]
Post subject:  Re: euk nids - lictors

For the euk list then yes , they are illegal. Sine in that list lictors are inf and would need 3 to a stand. However , i really dont think anyone will mind if you use only two, as i do, or just one as many people do

Author:  Ulrik [ Tue Aug 13, 2013 9:02 pm ]
Post subject:  Re: euk nids - lictors

There's already an exception for Mounted infantry (2-4 to a base). That should really also apply to large infantry like battlesuits and lictors.

I mean, my OTC Battle Rigs barely fit two to a 40mm base!

Author:  MephistonAG [ Tue Aug 13, 2013 9:31 pm ]
Post subject:  Re: euk nids - lictors

As your lictors will spend about 5 sec's on the table it really doesn't matter :)

Seriously base them how you want to. Mine are singles and no-one has ever complained at any EpicUK event I've used them in... laughed maybe, but not complained.

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