Quote: (Morgan Vening @ 14 Jun. 2009, 14:17 )
As Jeridan points out, I'm not the only one to find it interpretable a different way.
In this case, the rule is written there and is quite clear. It is not a matter of interpretation, it is a matter of reading the rules that are there and not skimming them and missing stuff. I am guilty of this as well, however IMO, the rule here is clear.
The rule that needs to be re-written is the spawning rule.
As for too many rules; Nids are an alien race apart from the humanoid races. They have a flavour of their own and I believe (currently within my 3rd game), that the current rules capture their uniqueness.
I have found that each game with Tyranids is challenging, and against an opponent who is tactically sound in their decisions (Marines only so far I will admit), they provide real 'cliff hanger' endings that make the games enjoyable.
Tyranids do need small tweaks (no ideas personally), yet at the moment, they need actual playtests and results with full and in-depth battle reports to clearly work out what needs to be changed.