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Eloi Thread.

 Post subject: Re: Eloi new models poll
PostPosted: Tue Sep 06, 2016 10:18 pm 
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Ah I am not really a fluff aficionado either, guardians are short range shooting focused in EA. Weapons platforms could work, you only need a few in the army.

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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 12:43 am 
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Platforms would be consistent with the other specialist sets.

Other than officers/leaders (military and not) and heavy weapon dudes, specialist sets tend to have a lot of fun options that look good but don’t have an effect on the rules. It could be medics, helmet-bearers, engineers, musicians (those last two could be the same thing), someone opening a stargate… actually, give us the stargate itself!


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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 7:10 am 
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I dont want to keep banging the drum on this, but as an idea of a typical EA army (based on mine) one might need :

24 jet bikes
40-60 scouts
2 long lookers
8 man witches
3-6 weapons platforms

There have been no CC guardians since 2nd ed ifaik.


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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 8:40 am 
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I guess after the command/sniper pack, some robotic ghost warriors (both heavy infantry and ones twice that size) and jetbikes would be in order. You've got the core ready for most subfactions.

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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 8:41 am 
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(And for comparison) I usually run as a min :

15 flame drakes
10 missile dudes
15 terrible retributionists

This is a fair choice for a ground list but in order to run an even more aggressive air list i have a bunch of leaping arachnids on my to do list. I think one if not both eldar lists at In to the Breach tournament ran lists with 80 arachnids each... (And the original plastics are like hens teeth).








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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 10:02 pm 
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@ Blip, mate you seem to be the guy to talk to hear for the eloi sets please PM me with your ideas and suggestions if you would.

Cheers John

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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 10:13 pm 
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Wouldnt say Im an expert, just trying to give a bit of advice from the EA perspective (which i know you don't play). Also very aware that EA is not the only epic system, let alone 6mm sci-fi world. So hopefully you are getting a good rounded advice on what people are after and will sell well (?) I'll pm my personal list of what i expect there is most need for, but hopefully others will do the same.


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 Post subject: Re: Eloi new models poll
PostPosted: Wed Sep 07, 2016 10:16 pm 
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Appreciated mate thanks.

To be honest most advice and wishes I receive are from EA players so that's my main source when it comes to new models and set contents.

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 Post subject: Eloi new models poll
PostPosted: Wed Sep 07, 2016 11:20 pm 
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As a prospective Eloi customer who's interested finally getting some actual 6 mm miniatures (shocking, I know! :P) I think what most attracts me is the prospect of a cohesively-designed army core. At the moment, there is no equivalent alternative Space Elf army design to GW's Eldar.

Since Epic (as well as GW games in general) is essentially based on common army tropes, getting a core in place that suits Epic also means good transferability of the range to other games. Besides the specialist infantry, I would suggest anything that isn't so transferable to other games is 'specialist' (like skyscraper-tall fighting machines) and can probably wait until the range is a bit more established and people are already spending money.

So, from that perspective, I think scouting infantry, recon bikers, and heavy infantry/organic robotic infantry are the highest priorities for a cohesive range (which also, as @malika2 says, covers quite a few EA factions!). Are the Eloi Flittertanks intended to be transport/normal-sized tanks for the Established? I've (sadly) never seen someone with the models to know but if they aren't, then a set of tanks should be on the list, too.

Maybe there's also room for one early specialist: if very common specialist is chosen, then you get maximum coverage with minimum expenditure. If the specialist is also visually distinctive, I think that would also suit the Eloi range really well. Another possible direction is to include some specialists in other sets (so maybe scouting snipers could be packaged with close combat infiltrators, etc.).

I definitely agree that command models are very nice to have! But I could make an EA Space Elf army without them if I was desperate. I think the robed Guard would make excellent psychic leader stand-ins (complete with the big spear!), for example.

On the topic of existing models aside from the Guard, the Blade Masters I think are nice to have around for other versions of Epic where they're still around, more visual variety in units, and as a distinctively Eloi thing—they do look a bit Striking Scorpionish, too! But I can see why they might not be as popular as the ranged Established. For teleporting arachnids, there is a Dark Realm Miniatures alternative that seems not too bad, the Andrayadan Vulturs: so perhaps it wouldn't be such a priority for a Vanguard offering if people used the DRM ones (and Moredakka wouldn't have to directly compete yet)?


Anyway, some food for thought,
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 Post subject: Re: Eloi new models poll
PostPosted: Thu Sep 08, 2016 2:46 am 
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I agree with Thinking Stone. Sure players might have all sorts of desires but if you want to ensure EA players can start to proxy some of the most common and effective builds then I'd prioritise these first:


    Flitter tank Transport variant
    Recon Bikes
    Scouting infantry (could use existing infantry but nice to distinguish these with cloaks or something)
    Heavy Infantry/Robotic infantry


If you have that then it's feasible to start building some pretty effective armies of these guys. Until then it's pretty difficult.

There are already some good specialists in the Eloi range that people can use for CC versions of aspects.
And the Guard are fine as longlookers (Sell them in 20's rather than 40's though).
Do an eloi with bigger gun and backpack if you want teleporting arachnids, as they are fairly popular, but not as important as the above I think.

To expand after the above I would suggest in probable order of importance:

    Fighter
    An artillery turret for the Flitter Tank (as that would be just a small design job)
    Superheavy Flitter tank with 4 weapon options.
    Scout Colossus
    Battle Colossus

You need the Colossus for the cool factor ultimately, but not immediatley. Given the range of design for previous incarnations of these over the years, there's a fair bit of scope for coming up with something new too.

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 Post subject: Re: Eloi new models poll
PostPosted: Thu Sep 08, 2016 6:56 am 
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Yeah, I noticed you already have both variations of long lookers covered with the guard and one aspect in the blade masters. No need to be wasting time or energy on characters just yet. Scouts and/or another elite should be next really... If it was me, I'd be looking to be the go-to guy for jumping arachnid proxies...


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 Post subject: Re: Eloi new models poll
PostPosted: Thu Sep 08, 2016 7:19 am 
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Alf O'Mega wrote:
Yeah, I noticed you already have both variations of long lookers covered with the guard and one aspect in the blade masters. No need to be wasting time or energy on characters just yet. Scouts and/or another elite should be next really... If it was me, I'd be looking to be the go-to guy for jumping arachnid proxies...


+1!!!

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 Post subject: Re: Eloi new models poll
PostPosted: Thu Sep 08, 2016 9:49 am 
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I would wait with the Eloi specialists, and do them all together once the time is right. For me the main way to distinguish the different types of units is not only by clear design factors (I've emailed my suggestions to MoreDakka already), but also by their poses. I think in a scale like this, different poses could really set different types of infantry units apart.

The different types of turrets for the Flitter shouldn't be too hard. The crystal based laser cannon and the twin linked monofilament cannons are relatively easily done. A command version of the tank shouldn't be too difficult either. Only the variant with the hull mounted warp cannon would be tricky since it would require a new hull.

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 Post subject: Re: Eloi new models poll
PostPosted: Thu Sep 08, 2016 9:52 am 
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Quote:
The different types of turrets for the Flitter shouldn't be too hard.

The flittertank was designed to take a few more turret types quite easily; I think Moredakka may not like the flittertank's aesthetic though and may want to start again with the Eloi vehicles line. Not sure if that's still his opinion.

Quote:
Only the variant with the hull mounted warp cannon would be tricky since it would require a new hull.

Nah.

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 Post subject: Re: Eloi new models poll
PostPosted: Thu Sep 08, 2016 12:51 pm 
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Would you then mean a turret mounted warp cannon instead?

Very curious to see what will be done with the Colossus units (not talking about the Ghost Knights here), I'd imagine them to be rather extensive kits, comparable to the larger Stalker kits, lots of different weapons that could be used and such. Maybe stuff like Evangelion might be an interesting starting point, digging those proportions.

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