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Stygian Thread

 Post subject: Re: Stygian Thread
PostPosted: Tue Dec 15, 2015 9:39 pm 
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there's going to be a tank buster based on he current chassis, and something considerably larger

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 Post subject: Re: Stygian Thread
PostPosted: Tue Dec 15, 2015 11:14 pm 
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Oh you tease now I can't wait to see what you come up with.

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 Post subject: Re: Stygian Thread
PostPosted: Tue Dec 15, 2015 11:48 pm 
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Attachment:
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Intensifies.jpg [ 231.33 KiB | Viewed 2899 times ]


We Would Like To Know More

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 Post subject: Re: Stygian Thread
PostPosted: Wed Dec 16, 2015 1:40 am 
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Any chance we'll stillbe getting the sailboard version as well?

viewtopic.php?p=553864#p553864

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 Post subject: Re: Stygian Thread
PostPosted: Wed Dec 16, 2015 1:55 am 
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The bat wing design isn't doable, but the sailboard will be reworked into a weapons platform of sorts

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 2:02 am 
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WIP shot of the vampire glider unit:

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 2:42 am 
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Really great work so far! Hell, the look finished from my POV. What else will you add to em?


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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 4:31 am 
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Thanks! Don't really have to add anything, just have to clean the models up and make them ready for casting.

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 7:35 am 
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WIP Shot of the Stygian Shadow Destroyer:

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Thoughts?

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 7:56 am 
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Like ir but would like som more armour on it. Maybe a more shieldee driver. It also needs to be atleast 50% bigger than the earlier transports. It will probably be used alit as a peoxie for a DC3 Skimmer...

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 7:57 am 
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Jesus, touchscreen and a bumpy bussride do not mix well!!

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 11:41 am 
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I think the addition of a little asymmetry might be in order here. An armoured driver pod/thingy/cockpit/whatever on the side might make this work a bit better. For some reason the single guy firing and driving just breaks the suspension of disbelief for me. =/

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 12:37 pm 
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Yes, assymetrical and bulkier describes best how i would want it!

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 12:38 pm 
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How about exchaning the sails for fins with a similar shape?

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 Post subject: Re: Stygian Thread
PostPosted: Thu Dec 17, 2015 2:55 pm 
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mordoten wrote:
Like ir but would like som more armour on it. Maybe a more shieldee driver. It also needs to be atleast 50% bigger than the earlier transports. It will probably be used alit as a peoxie for a DC3 Skimmer...


The next vehicle will probably more what you're looking for - this is meant to be a light vehicle based on the current chassis with a tank busting weapon.

jimmyzimms wrote:
I think the addition of a little asymmetry might be in order here. An armoured driver pod/thingy/cockpit/whatever on the side might make this work a bit better. For some reason the single guy firing and driving just breaks the suspension of disbelief for me. =/


The driver in these tanks is located in the hull - so that guy is just the gunner.

mordoten wrote:
Yes, assymetrical and bulkier describes best how i would want it!


So here is a rough draft using basic shapes to produce a design that's assymetrical with an armored crew compartment:

Image

However, I'm surprised the original design isn't more liked - I loved it! Keeps the "low armor" feel of the line - and utilizes a familiar hull but fills a new role (I want it to have the same armor value as the others - or at least look that way... BUT - I generally stick to the input of the fans.

Image

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