MagnusIlluminus wrote:
I am currently working on a project related to the Points Formula. I am putting together a listing of "modules" that can be selected to create a model. All costs for these are based on current Points Formula values. This will allow a person to select options from a list to create (or convert) their model without having to do a lot of math. Obviously, there will still be a little math involved with adding together the costs of the modules, but that is minor.
The categories for the modules are the same as in the Formula. That is, Pinning Class, Movement (Terrain Access, Move, modifiers), Save (including modifiers), CAF (including modifiers; in sub-categories based on Pinning Class, Terrain Access, Move, and move modifiers), Weapon(s), and Special Abilities.
Before selecting modules, the person will have to know the desired Morale value for their new model, along with any Command radius or Order requirements. This is because I am listing each module with multiple values, in increments of 10%, to allow the user to not have to do their own multiplication.
Hi!
Do you mean like a little "program" or excel file that auto calculates when you enter values?
Primarch