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My special unit http://www.tacticalwargames.net/taccmd/viewtopic.php?f=14&t=4031 |
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Author: | Pariah Press [ Thu Jun 24, 2004 8:39 pm ] |
Post subject: | My special unit |
I've found myself with an extra Dreadnought, so I thought I would take the opportunity to create my first custom unit for my space marine chapter, the Embers of Doom. ? Embers of Doom venerable dreadnought (name TBA) Modified Punisher-class Move: 10cm Saving Throw: 4+ CAF: +6 Flamer: Template. ?4+. ?TSM: 0. ?Ignores cover. ? Lightning claws: May reroll 1 die in CC. ? Command unit, elite. 100 points special card. ? |
Author: | primarch [ Thu Jun 24, 2004 9:44 pm ] |
Post subject: | My special unit |
Hi! Cost to low this needs to be in th 150-200 points category due to the high CAF and flamer weapon. Primarch |
Author: | Pariah Press [ Fri Jun 25, 2004 2:42 am ] |
Post subject: | My special unit |
Hmmm... yes, that sounds reasonable. I didn't take the "command unit" thing seriously enough, I guess. I was like "Ogryn squad + Hellhound =..." But Charge + First Fire can be very powerful. Now I just need a name. My Commander is named Chavez. Something en espa?ol, I should think. |
Author: | primarch [ Fri Jun 25, 2004 2:44 am ] |
Post subject: | My special unit |
Hi! I would say, given the abilities that 200 points is a good cost. Primarch |
Author: | Rommel [ Fri Jun 25, 2004 8:15 am ] |
Post subject: | My special unit |
I also would say 200 Points for such a unit. Also the "normal" punisher dreadnoughts are really powerful, so we also made them worth 200 points. But your dreadnought detachment is a specialcard and so 200 points are correct. There is only one question, can you transport them with Thunderhawks??? If yes, your dreads would be very strong. CU |
Author: | primarch [ Fri Jun 25, 2004 2:16 pm ] |
Post subject: | My special unit |
Hi! SM dreadnoughts count as vehicles/walkers and may not use such transport. Eldar dreadnought count as infantry for movement so they CAN use similar transport. Primarch |
Author: | Pariah Press [ Sat Jun 26, 2004 2:59 am ] |
Post subject: | My special unit |
Mmm... perhaps I haven't made myself clear. I wasn't planning on fielding a detachment of these guys, just one as a special character. |
Author: | primarch [ Sat Jun 26, 2004 7:36 pm ] |
Post subject: | My special unit |
Hi! Oh. Then why not just add a special transport to it as part of the special card? Primarch |
Author: | Pariah Press [ Sun Jun 27, 2004 12:11 am ] |
Post subject: | My special unit |
Can dreadnoughts be transported by anything? I thought they were too big or something. |
Author: | primarch [ Sun Jun 27, 2004 5:05 am ] |
Post subject: | My special unit |
Hi! Technically they cannot be transported by rhinos, but if its a special card with a character type dreadnought, an exception could be made. Primarch |
Author: | Pariah Press [ Sun Jun 27, 2004 6:21 am ] |
Post subject: | My special unit |
As I consider it... nahhhh... I can barely even believe that 10 infantrymen could fit in one of those Rhinos, let alone an enormous mecha like a dreadnought! I'll playtest it a bit in the next few battles at 200 points and see how it goes, if it seems worth 150 or more like 200 points. |
Author: | vanvlak [ Sun Jun 27, 2004 8:41 am ] |
Post subject: | My special unit |
You could always convert a Dreadnought transporter - or use a Drop Pod! Although this would make it even more terrifying. ![]() |
Author: | primarch [ Sun Jun 27, 2004 3:06 pm ] |
Post subject: | My special unit |
Hi! A drop pod would be a good idea, those are supposed to carry dreadnoughts.... Primarch |
Author: | Legion 4 [ Sun Jun 27, 2004 3:17 pm ] |
Post subject: | My special unit |
Yep ! Drop Pods, Dropships, CI and Hellbore could/can all carry dreads ... IIRC ?! ![]() |
Author: | Pariah Press [ Sun Jun 27, 2004 4:50 pm ] |
Post subject: | My special unit |
Mmmm, yes! I will include a free Capitol Imperialis as his transport! ![]() |
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