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New E:A units in NetEpic
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=14&t=4015
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Author:  Warmaster Nice [ Tue Nov 11, 2003 8:44 pm ]
Post subject:  New E:A units in NetEpic

Oh, my goodness this place is soooo empty! :O

Anyway; I was just wondering if anybody has been puzzeling arround with ideas for converting some of the new E:A units into Netepic? Specifically Vultures, Valkyries, Stormtroopers, Death Koptas, SupaStompas, various ork wagonz, Landaz,  Hunters etc.

Some fun ideas would be Blitz Brigades of Death Koptas similar to the Kult of Speed Company Card. Perhaps a Stormtrooper Airborne company mounted in Valkyries (they DO SURF!)???

Cheers! :)

Author:  primarch [ Tue Nov 11, 2003 11:00 pm ]
Post subject:  New E:A units in NetEpic

Hi!

All new models will get added to net epic as we have done in the past. Models like the new ork truks have already gotten in and the other IG new units will probably get stats once the models become available.

Primarch

Author:  netepic [ Tue Nov 11, 2003 11:55 pm ]
Post subject:  New E:A units in NetEpic

And when ready they will be uploaded to the EPICentre pronto. Hopefully submitted to Incoming! as well ;).

Author:  Mojarn Piett [ Wed Nov 12, 2003 8:35 am ]
Post subject:  New E:A units in NetEpic

I'll probably start doing drafts after I am finished with the Finnish armylist me and another member of the FoW group are doing for Flames of War.  :;):

BTW, has anybody ever tried the heavy tank (Rogal Dorn) I made for IG long ago? Netepic won't probably use it since he loathes Dorn. Maybe I should change the name to Guilliman?  :laugh:

Author:  netepic [ Thu Nov 13, 2003 12:12 am ]
Post subject:  New E:A units in NetEpic

Lol, I don't really like Guilliman that much either :). I actually like Dorn but as a villain, I don't see him as a good guy, he might be fighting on the side of the Emperor but he is no white knight ;).

PS: Don't tell the 'Fists I said that :S

Author:  primarch [ Thu Nov 13, 2003 12:50 am ]
Post subject:  New E:A units in NetEpic

Hi!

Since the revision will end soon, we can open up a discussion session to make optional rules for all the newer units projected to be released.

Primarch

Author:  Mojarn Piett [ Thu Nov 13, 2003 11:51 am ]
Post subject:  New E:A units in NetEpic

I'll try to get back on the list before that. I have yet one more thing to try: I'll unsubscribe from the group and then subscribe back again. If that doesn't help I'll have to take that yahoo! account.

Author:  Indigo [ Fri Nov 21, 2003 10:46 am ]
Post subject:  New E:A units in NetEpic

what's netepic?  is it an online, fan created version of epic?

Author:  Legion 4 [ Fri Nov 21, 2003 5:25 pm ]
Post subject:  New E:A units in NetEpic

Yes it is and Primarch and Tom (Netepic), will give you all the details ! :;):

Author:  primarch [ Sun Nov 23, 2003 12:05 am ]
Post subject:  New E:A units in NetEpic

Hi!

I need to find the post where I give the run down on net epic. If I cant find it I'll just write a new one and post it.

Primarch

Author:  Legion 4 [ Sun Nov 23, 2003 5:12 am ]
Post subject:  New E:A units in NetEpic

I knew you would ! :;):

Author:  primarch [ Sun Nov 23, 2003 10:39 pm ]
Post subject:  New E:A units in NetEpic

Hi!

This is a general overview, I need to find a more specific post.

Net epic
These rules are based on the second edition rules known as Space Marine and its add on Titan Legions. While there are many simularities between the two, there are also many difference. I will concentrate on net epic alone, but keep in mind it shares the same basic mechanics with SM/TL, most of the changes are in the details.

Overview
At its core, the basic mechanics are quite simple. You place one of three orders: first fire, advance and charge. These limit the actions of your forces so some forethought is needed when placing them. First fire orders permits you to fire first in the firing phase, but at the expense of movement, advance permits some movement but you fire LAST. Charge permits double movement, the ability to engage in close combat, but no firing.

Combat is done by rolling the attack dice according to how many each unit has, rolling a to hit number and determining hits. Weapons have a save modifer that will affect the target units saving throw.

Close combat is very simple each combatant rolls 2d6 and adds its close assault factor (CAF for short), the loser dies and is removed, no save, its very deadly and direct. Extra combatants against the same stand give the player who outnumbers an extra D6, therefore you can gang up on stronger opponents with weaker ones and have a chance to defeat it (albeit with heavy casualties).

Simply put that is the core system, so where do the comments regarding the systems complexity come from?

Simple, the detail.

Net epic/SM/TL has loads of special rules and chrome for individual units.Mastering the core rules is simple, the interaction of all the detail with the core rules takes longer to master if ever.

Example: Titans use a different hit/location resolution, they use templates where you see the hit scatter and affect SPECIFIC parts of the titan, alll with different results when damaged (will the titans head get blown off and it will fall on the nearby building or will the reactor meltdown and kill everyone in sight?). You also arm titans, selecting and perchasing weapons for your titan, basically you arm them according to the necessity of the game and the costs for more effective weapons is greater than less effective ones.

Titans also interact differently with infantry since their mighty defenses make it impossible for them to gain close combat bonuses by ganging up.

Army construction
In net epic you use army cards which give you a "preset" battlegroup (or detachment which is the term used in net epic). The formations come in company size, support and special cards. The algorithm for construction is simple. For every one company card you can add 5 support cards and one special card.

THose are the basics, keep in mind there is a LOT more o go into, but since I want to make a simple comparison between the three, lets keep it simple. Feel free to ask more in depth questions.

Primarch

Author:  netepic [ Mon Nov 24, 2003 2:04 am ]
Post subject:  New E:A units in NetEpic

Primarch - have added that as an article to the EPICentre in future you can reference it by nabbing the link from the EPICentres new page or using this link http://www.netepic.org/INCOMIN....&sid=40 remember as an administrator you can alter it at any time if you get any new thoughts.

Now we have a link we can pass round as this is quite a regular question, hope you didn't mind :S.

(PS: This link won't work until Midday GMT when it will become 'News of the Day')

Author:  primarch [ Mon Nov 24, 2003 2:22 am ]
Post subject:  New E:A units in NetEpic

Hi!

THANK YOU!

I should have thought of that... :p

Primarch

Author:  netepic [ Mon Nov 24, 2003 3:12 am ]
Post subject:  New E:A units in NetEpic

Lol, no problem *takes a bow* :p

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