Mr. Average wrote:
Have you ever - EVER - taken a Space Marine Scout Company as a core card? It’s in there but I just have never actually used them and I’m at a loss as to what they’re really good for except an inexpensive way to get additional support or special cards out. I’m having a Scout Company card printed for the sake of completeness but I don’t know what I’d ever do with it.
I've only seen it used a few times in the OG days in MASSIVE 'Lets bring out the whole chapter' games, to get specials, or try to infiltrate on an objective. I think that since the 10th company is cannon you kind of have to include it.
As for the tanks I have had enough trouble sourcing a Malcador in 28mm scale. I can't imagine doing it in 6 or 3. Jokes aside I think they should be organized the same way as the other superheavy options. A part of me wishes that there was more flexibility in how you take superheavy companies. I would like to be able to mix and match. I know that for points and balance that is unlikely to be an option unless you made each one like a titan in how they are outfitted which is probably too much work.
Good luck on your quest.