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Is it possible to win with Orks?!!

 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 06, 2013 9:33 am 
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Cheers Scream! I knew I could count on you! :)

But it looks like the Gargant argument will trundle on... :eh

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 06, 2013 9:44 am 
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Personally I can see why it was dropped. The idea that intelligible orders can be delivered from a clunking warmachine with blazing cannons seems ludicrious.

On the other hand, the Ork command rule is incredibly restrictive. Reinstatement of the Gargant rule would loosen the shackles a little.

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 06, 2013 9:54 am 
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When the rule applied to Gargants previously, was it still the case that the units that could be ordered had to be within 10cm of the Gargant or was the range any different?

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 06, 2013 10:02 am 
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Troops had to be within 10cm of the gargant.


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 06, 2013 10:03 am 
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Thank you once again! Much appreciated! :)

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Thu Nov 07, 2013 11:34 pm 
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Well, perhaps the rule could be reinstated, but in a modified fashion. That is, Gargants could be allowed to give orders to units of Vehicle (pinning) class or higher.

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Sun Nov 10, 2013 2:16 am 
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The Bissler wrote:
I've been trying to sacrifice flanks and keep them grouped together (safety in numbers) but it just isn't happening.

I was playing against the Eldar. 7 objectives to the Eldar in turn 1. Game almost over (40 for win).

Other highlights:

Eldar have more units to deploy so the Warlock Titan is last on to the board, knocks a few power fields off, no big trouble. Next turn, Eldar wins initiative. Warlock Titan charges Gargant. Gargant snap fires (-1 overall because of witch sight). Out of that huge armament, absolutely nothing hits - much misses, only 1 shot breaches the fields and that scatters to miss. Warlock Titan runs past Gargant, spins around, strips shields and inflicts maximum damage on the boiler. A Revenant and entire host of Grav Tanks have yet to open fire on the Gargant, but it isn't looking good...

12 Bad Moons boys are next to the Gargant - again, one shot gets through the fields, scatters to miss.

8 Goff Nobs have their sights on the Revenant: 7 hit, 1 gets through, armour holds up!

Maybe it's not so much the Orks as horrible luck. >:(


I remember once back in the days,
I hit a recerant Titan with a plasma destructor,
shields were down so I had to scatter 4 times cause I hit 4 times
I aimed the head and brought all 4 hits home....just 4s and below it still stood >:(

on the other hand I have my most famous Eldar Titan shot down every battle I used him, before he can shoot :D


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 13, 2013 11:38 am 
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primarch wrote:
The Bissler wrote:
I'm sure the Titan would have failed that 3+ roll anyway! :P

Thanks for the heads up, we did say how daft it was that Titans have no point defence! :)


Hi!

Haha! You and me are the same Bissler. We keep saying that certain rules don't exist and they do! ;D

I think we should actually sit down and read them sometime. ;)

Primarch

+1 maybe with some milk and cookies
always forget about itan´s PD and Marines Inf. save :whistle


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Nov 13, 2013 11:50 am 
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scream wrote:
Mattman wrote:
scream wrote:
In fact, I was interested in knowing if we had to charge in a straight line directly toward enemy when engaging in CC as my close combat warhounds often turn around enemy tanks to finally engage them in their back :P


What does that accomplish though? CAF isn't affected if you fight in the front, sides or rear?

Matt


True but when you charge some Land Raiders that are on first fire, if you charge them on the back, they can not use the lascannons to fire at you due to their 180° front arc of fire... They only can try to snap fire at my warhounds at -2 before they make their bypass move ;)


I would interprate snap fire before getting charged as
you shoot on your enemy during the best possible moment.
I never imagiened that CC snap fire is used 1st if you´re in contact with the enemy, instead I would suggest it would be used when you get a clear shot on your enemy.
If so the LR imo could snap fire normally even if getting charged from a unit sneaked around.
Another story would be if the LR is charged from straight behind. then imo it couldn´t snap fire except PD


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Tue Dec 03, 2013 11:45 am 
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MagnusIlluminus wrote:
Well, perhaps the rule could be reinstated, but in a modified fashion. That is, Gargants could be allowed to give orders to units of Vehicle (pinning) class or higher.


This is a really great idea. I mourned the loss of gargants as command units, as I used them to lead vehicle mobs. I can see the reasoning behind them not being able to lead boys, but surely a war boss would shout at his mech boys until they rigged some sort of radio, semaphore, smoke signal, system to let him boss about all his stompas, and keep them in line.

And from a philological (well, for orks) point of view, it seems logical that the boys piloting vehicles would be drawn to, and follow orders from, the biggest, shootiest, stompiest, vehicle in sight.


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Tue Dec 03, 2013 12:07 pm 
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As per the Ork Army building rules, ork player must buy a leader if he fields 3 or more clans (page 4 in Gold Codex). If ork player pick a gargant as his army leader, it could be possible to allow this gargant leader to give orders to others orks ?


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Tue Dec 03, 2013 12:11 pm 
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scream wrote:
As per the Ork Army building rules, ork player must buy a leader if he fields 3 or more clans (page 4 in Gold Codex). If ork player pick a gargant as his army leader, it could be possible to allow this gargant leader to give orders to others orks ?


That would be a cool way to work the old rule back in.


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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Tue Dec 03, 2013 11:15 pm 
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I must admit that I've been puzzled about how you're supposed to order Pulsa Rockitt Batteries. They're quite clearly units designed for First Fire but if they need Nobz to command them you're completely stuck unless you buy a Warboss. The alternative would be that the Nobz and Mob would be tied up with the batteries which is frankly ludicrous. The fact that the Gargant is so slow moving would at least provide some opportunity to order the PRGs properly (because they hopefully will be close enough to be ordered).

Assuming that only vehicle units could be ordered, I would quite like to see the command radius extended from more than 10cm. If they are using some sort of radio for communication, I'd expect they could make sense of that for say up to 25cm (same as I.G.)?

Thoughts?

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Last edited by The Bissler on Wed Dec 04, 2013 12:39 am, edited 1 time in total.

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Dec 04, 2013 12:39 am 
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Also thinking as an option, the Orks use semaphore. This increases the command range to 35cm but has one distinct disadvantage: the Orks only use three flags, red, green and blue - hardly a difficult code to crack. In effect this means that units ordered by the Gargant should have their order counters placed face up as the other side know what orders they are on anyway.

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 Post subject: Re: Is it possible to win with Orks?!!
PostPosted: Wed Dec 04, 2013 1:23 am 
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Sounds like an Orky thing to do...

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