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Razorback costs |
PapaJulietRomeo
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Post subject: Razorback costs Posted: Thu Jan 24, 2013 11:43 am |
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Joined: Wed May 16, 2012 5:50 am Posts: 21
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Is the 400 point cost for a squadron of 6 Razorbacks correct or a typo as they seem massively over-valued?
3 Predators have better armour and 9 shots at 75cm compared to 6 Razorbacks which have only 6 similar shots (and 6 at 50cm if the first shot fails). Therefore, I would have thought a similar 200 point cost would be appropriate, even considering the transport value though this would be further compensated by the fact that any original Rhino transports would be lost.
I'd be interested in clarification on this has I'd love to have some Razorbacks in my Ultramarine army though as things stand they're just not worth taking.
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scream
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Post subject: Re: Razorback costs Posted: Fri Jan 25, 2013 7:56 am |
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Brood Brother |
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Joined: Thu Mar 13, 2003 3:18 pm Posts: 1619 Location: France
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Hi,
I agree with you razorbacks are too expensive for the cost. We had this discussion in the past but it ended on a "no change".
Imho, a 300 point cost would be a balanced cost. Transport capacity is very interesting for the RB, replacing the 3 rhinos by 6 RB in a devastator detachment grants you: - less losts if they are snap fired - a lot of fire support for your devas.
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ulric
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Post subject: Re: Razorback costs Posted: Mon Jan 28, 2013 4:17 pm |
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Joined: Fri Jun 19, 2009 12:37 am Posts: 3147 Location: munich
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I 1st used them as I just had lost my Rulebooks. So I did my own point costs and stats: The stats ended up similar to the original ones and I payed 450 points for 6 tanks and 6 stands of tactical marines. I think that is balanced. It is still a very expensive unit.
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[ 3 posts ] |
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