(zap123 @ Apr. 27 2008,21:23)
QUOTE
We played a long league-style campaign using the experience rules when TL first came out. It was relatively simple to use, being similar to player progression in Blood Bowl. After a while there were some pretty over the top Titans out there though....I had a pair of Phantoms that were virtually unstoppable by about game 4, though my third one almost always died each game. Some of them got so bad people were putting bounties on their heads and player were not even thinking about winning the battle, just going all out to kill the experienced titans.
Hi!
Hehe, I can see that happening. I think when TL came out and we used some of those rules we experienced the same "phenomenon".
I wonder if making experience for titans steeper or making a "pre-requisite" structure would be better.
I assume in your view non-titan skills are better/balanced?
Primarch