Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 55 posts ]  Go to page 1, 2, 3, 4  Next

psychic head variant...

 Post subject: psychic head variant...
PostPosted: Sat Sep 29, 2007 9:08 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany
...there are so many different kind of head variants for titans, but why there is none which give you a psychic save?

especially the ork and imperial titans could have a head with a mighty weirdboy or librarian, who gives the great gargant and warlord titan a psychic save.

so you have the change to protect your titans against ethernal psychic attacks by a roll of 3+ or 4+, like the tyranids-, chaos- and eldar-titans can...

is there something to be said against it????


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Sat Sep 29, 2007 4:23 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
Void shields and Power Fields give a 4+ Psychic save.

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Sat Sep 29, 2007 4:25 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany

(zap123 @ Sep. 29 2007,16:23)
QUOTE
Void shields and Power Fields give a 4+ Psychic save.

yes, but none against a warp or vortex missle...


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Sat Sep 29, 2007 6:24 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Sep 17, 2007 10:31 am
Posts: 17
Location: england
I do not k now about inprail but I would not put a weirdboy in a gargnet head




_________________
sorry about any spelling mistakes me dyslexic


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Sat Sep 29, 2007 8:36 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany

(mm1145 @ Sep. 29 2007,18:24)
QUOTE
I do not k now about inprail but I would not put a weirdboy in a gargnet head

it is just an example. it could be another psychic hero of the orks. i do not know the orks very well.

but the result should be, that the orks and the imperium should have the (tactical) possibility to protect their titans against warp and vortex missles even if a kind of "psychic save head" costs 100 points.

there are close combat, command, weapon head...why not have a psy head?

and honest...even if just optional..i would go a step futher...the titan of the squats is the preatorian and the preatorians are absolutly helpless fighting against a titan with warp missle...(automatic hit, target the middle of the preatorian, 2 times aiming dice hit anything, 2d6 in sum on the table...buuuummm...nealy equal of the table you hit).

our squat player takes 3 preatorians, i take a titan with 3 warps and the 3 preatorians are history!

i vote for a psychic save for all titans and preatorians so you reduce the one shot missle to a minimum.

why there are so less interests to this topic...i am open for arguents wich show me i am asolutly wrong...


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 7:46 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany

(darkangel @ Sep. 29 2007,20:36)
QUOTE

hey guys...a bit more interest would be great...


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 9:52 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
As vortex and warp missiles are (and should be) rare weapons, it could be easy to limit their use by restricting to 1 warp or vortex missile per 5000 points.

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 10:16 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany

(scream @ Oct. 03 2007,09:52)
QUOTE
As vortex and warp missiles are (and should be) rare weapons, it could be easy to limit their use by restricting to 1 warp or vortex missile per 5000 points.

you are right, thats my point of view too...but...then i would say that either every titan should have a psychic save against a warp or vortex attack or none!

...at least there should be the chance for every player and every race to fit a titan with a kind of "psychic save head" of course with extra charge.

so the eldar, chaos and bio-titans still have the great advantage that their psychic save does not cost exta charge or a weapon slot like it would be by imperial titans...

maybe the cost of a head like that could be the same like for the custodian head or you modify the custodian head with a psychic save and increase the cost to 5 or 85 points...

...what against my suggestions?


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 10:25 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
Giving some heads to titans will not solve the problem for factions that do not have access to titans like Squats, Taus etc...

Praetorians don't have access to any weapon modifications, the point limitation could be easy to use and play but this would not solve the use of multi warp missile deathstrike missile detachments (but at least, you can try to shoot the deathstrike missile before it hits the target).

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 12:38 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Apr 07, 2005 11:50 pm
Posts: 993
Location: denmark
its simpel i you folow the flof on the diferant races the orks have only ofensiv psykic ability and it made colektiv in form of the waarg the impire is rathe nervus about psi ability to the mases and if the inquisition had it way there would be no psy for other then gray knigts and ordo malus the squats has only pre cognetiv ability the reason that chaos has such god psy save is that thay ar chaos hens pure warp power the eldars is has tamed the warp for melenia and the tyranids is there negative warp profile see codex assasin for what that duos to ordenary people and to chaos and psykers in specific hens the psikic save

_________________
you must be willing to pay the price for fighting in cities to do battle there
sun tsu the art of war


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 2:16 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
Actually, all one shot missiles are restricted to Carapace locations, so a Reaver can take 1 and a Warlord 2 maximum.

While these things look scary on paper, my experience with them has largely been dissappointing.  I've had much more success with the Deth Ray on the Mega Gargant.  Remember also that they are reasonably expensive, and mean the Titan is effectively wasting a weapons slot for most of the game.  

Squat Colossus just hide from the bad titan and drop lots of missiles and barrages on it using the Gyrocopter LoS :D

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Wed Oct 03, 2007 5:59 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany

(zap123 @ Oct. 03 2007,14:16)
QUOTE
Actually, all one shot missiles are restricted to Carapace locations, so a Reaver can take 1 and a Warlord 2 maximum.

While these things look scary on paper, my experience with them has largely been dissappointing. ?I've had much more success with the Deth Ray on the Mega Gargant. ?Remember also that they are reasonably expensive, and mean the Titan is effectively wasting a weapons slot for most of the game. ?

Squat Colossus just hide from the bad titan and drop lots of missiles and barrages on it using the Gyrocopter LoS :D

maybe a good point zap...one shot missles are rare and expensive...maybe no one would take them anymore if every titan has a psy save...maybe i am wrong...but maybe 3 one shot missles could destroy 3 preatorians in just 1 minute...maybe...i think it is a never ending discussion with these one shot missles...the best thing to use them is not to use them...there is just an "either" or "or"..either 3 one shots hit and the game is over or all 3 miss and the game is over too...either 3 preatorians are gone or 2 titans are naked and near to helpless...i do not like this "either" or "or" battles...


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Mon Oct 08, 2007 1:00 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Mar 27, 2006 2:47 am
Posts: 3065
Location: Brisbane, Australia
You missed the restriction on taking one shots.....to carry 3 One-Shots you would need 2 Warlords or 3 Reavers.  That is a big investment in points on units that won't be all that useful after the first turn.

I don't have any problem with a Psy head option.....but given shields already give the save I can't see too many people taking it on the odd chance they see a Warp Missile and can't hide from it.

_________________
Fire bad, tree pretty - Buffy


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Mon Oct 08, 2007 5:43 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France

(zap123 @ Oct. 08 2007,02:00)
QUOTE
...but given shields already give the save...

not Actually Zap...from current titan list, is noted in the warp and vortex missile profiles that void shields do not give saves for these missiles...

_________________
Fair players live longer
Epic40k.fr Techpriest


Top
 Profile Send private message  
 
 Post subject: psychic head variant...
PostPosted: Mon Oct 08, 2007 5:53 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Apr 09, 2007 12:55 am
Posts: 470
Location: Germany

(scream @ Oct. 08 2007,05:43)
QUOTE

(zap123 @ Oct. 08 2007,02:00)
QUOTE
...but given shields already give the save...

not Actually Zap...from current titan list, is noted in the warp and vortex missile profiles that void shields do not give saves for these missiles...

that is a good poit scream..i do not know what this psy save from the shields mean? they just help against some psy attacks from psyker but that is very rare too! i can not remember that any one of us has used a psyker ability to attack a model with operational shields. this psy save would only be senceful if it protects against this kind of missles. otherwise you can ignore that psy save from shields...


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 55 posts ]  Go to page 1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron

Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net