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robot statistics...

 Post subject: robot statistics...
PostPosted: Tue Jan 22, 2008 10:06 am 
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Joined: Thu Mar 13, 2003 3:18 pm
Posts: 1619
Location: France
Good idea to modify VP for objectives :) But for a first try, you may consider just giving 10 VP for each objective. Giving too many points to a single one will transform it into a very very big blood bath that will surely complicate the game ;) Giving 10 for all will force players to consider all the objectives for victory so they will not focus on only one of them. Maybe an alternative could be 8 objectives at 10 VP and another one, the "must have objective" at 15.

I hope modifying VP for objectives will make you discover how NE was expected to be played :)

Just like DS said, I also won many battles with good CAF units (my squat bikers guilds gave me victory on my last battle VS IG )





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