The Bissler wrote:
primarch wrote:
The Bissler wrote:
The plasma rules allowed a Warhound to charge 50cm and first fire an inferno gun into a forest with an Ork mob. The D3 hits wouldn't have made much difference to that scenario, just that I'm incredibly wary of the power of inferno guns now...
Hi!
I think you need to specify what alternate rules you use.
Bissler's talking about the effects under the combined activation system called net epic evolution.
His points don't carry over to net epic standard.
Whatever issues that rule set may have with changes Bissler and I will take care of.
Primarch
You're absolutely correct to say that I played it using the Evolution rules, but this didn't make much difference to the situation highlighted.
It's the Plasma Generation (PG) rules that have raised my concerns about flame template weapons. Under the PG system it is possible to Charge & First Fire with a Warhound. In my experience, the Inferno Gun almost never got into firing range on turn 1, but because of the changes the Warhound can now can move 50cm and then First Fire with the template. That means you can get that template very deep into enemy territory - and was the reason that my Ork mob who had only been moved on foot (20cm on to the board) were barbecue bait.
The situation may have been exacerbated by the fact that under Evolution you don't know where the Titans are going to be placed. It has me wondering if maybe Titans & Praetorians should not be covered by the Fog of War rule and placed before the game begins.
I'm probably worrying too much about this, but that's the reason why!

The solution may be to increase the points cost of an Inferno Gun...
Hi!
The solution is to KILL the warhound....
Also, like you mention you spend a whole turn doing nothing. That's a very large price to pay in it of itself in a game that last 3 turns on average. You pay full price for 2/3 use, assuming it doesn't get whacked....
Template weapons should be deadly. On a warhound is probably the height of their effectiveness. All other units will be far less effective. I can live with the twin inferno armed warhound. Only 2 shields and less resilient than other titans. I can imagine many ways to kill it before it closes.
It is what makes the game wonderful!
Let's leave it as is for now. You and I are getting quite a few games in, so we'll have data enough for an informed call at some point.
Primarch