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NetEpic Rules Questions

 Post subject: Re: NetEpic Rules Questions
PostPosted: Tue Nov 30, 2010 8:34 pm 
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Can each individual stand split fire? For instance: A Space Marine Terminator stand gets two dice with their Storm Bolters. Can I roll one die against one stand and another against another enemy stand?

I think you can
or at least I am doing it for ages
but I am not a walking rulebook like ZAP :D


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Dec 01, 2010 12:10 am 
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Steel-Rabbit wrote:
Alright, so I have another question:

Can each individual stand split fire? For instance: A Space Marine Terminator stand gets two dice with their Storm Bolters. Can I roll one die against one stand and another against another enemy stand?



Yes they can.

Don't be shy, questions are cool :)


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Fri Dec 03, 2010 12:16 am 
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zap123 wrote:
Don't be shy, questions are cool :)

You asked for it! ;D

Transports!
1) Do they count towards the break limit of a detachment/card? For example, a Space Marine Battle Company's break point is 15. Do the loss of Rhinos count towards this number.

2) Why do Space Marine Assault Detachments need Rhinos?

3) Can I take a detachment (such as SM Assault Detachments) without transports? If so, do points costs decrease? Do break points decrease?

4) How do you guys represent troops in transports? Do you put the stands on top? Do you put them behind the transport? Do you use counters, or do you just tell your opponent that they're in there and get on with your game?

Thanks!

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Fri Dec 03, 2010 1:47 pm 
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Steel-Rabbit wrote:
1) Do they count towards the break limit of a detachment/card? For example, a Space Marine Battle Company's break point is 15. Do the loss of Rhinos count towards this number.

Yes

Steel-Rabbit wrote:
2) Why do Space Marine Assault Detachments need Rhinos?

Historical choice, all SM companies include transports (except scout company)

Steel-Rabbit wrote:
3) Can I take a detachment (such as SM Assault Detachments) without transports? If so, do points costs decrease? Do break points decrease?

No, No and No. You can take a SM assault detachment and place the stands in a thunderhawk. you'll lose the 3 rhinos but break point will be unchanged (BP 5 for the 6 stands).

Steel-Rabbit wrote:
4) How do you guys represent troops in transports? Do you put the stands on top? Do you put them behind the transport? Do you use counters, or do you just tell your opponent that they're in there and get on with your game?

Last option for me.


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Fri Dec 03, 2010 3:43 pm 
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Quote:
Steel-Rabbit wrote:
4) How do you guys represent troops in transports? Do you put the stands on top? Do you put them behind the transport? Do you use counters, or do you just tell your opponent that they're in there and get on with your game?

Last option for me.

Me to
years ago I put them behind the Transports but that anoyed me


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Sat Dec 04, 2010 5:00 pm 
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Thanks for the answers, guys.

ulric wrote:
Me to
years ago I put them behind the Transports but that anoyed me

I put the models behind the transports, which is a throwback to how everyone did it at the Games Workshop I frequented during Epic 40k's short tenure.

I'm thinking that I'll come up with a newer system just to clear up the tabletop a little.

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Nov 30, 2011 2:12 am 
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Woah! Look who's back. My group's giving NetEpic a second spin (two more people are painting up armies, thus giving us an excuse to get together and play again). Yet this time there have been some things that have come up which didn't in our last round of gaming.

1) BPs. Units like the Basilisk have an attack die rating of "2 BP@" with a variable to-hit roll. This is because you combine them with other units, total up the BP, and cross-reference the chart on pg. 35 of the NetEpic Gold rulebook. Now, what about things like the Thunderbolt's Rockets which have "4 BP" but don't have the "@" and their to-hit roll is a number (5+ in this case). How do you resolve those? Do they still involve the 6cm template? Do they use the chart on pg. 35?

2) what does ROF2 mean? I couldn't find any mention of it in the rulebook.

3) Flyers seem really, really, good. In my last game my opponent had 9 Thunderbolts and they just pointed their guns at a detachment and it died. Do flyers suffer from needing the extra 25cm range if they're flying at high altitude? What's the benefit of flying at Low Altitude vs. High?

Thanks again for answering any questions!

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Nov 30, 2011 7:09 am 
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All those points are covered in the rules :)

Steel-Rabbit wrote:
1) BPs. Units like the Basilisk have an attack die rating of "2 BP@" with a variable to-hit roll. This is because you combine them with other units, total up the BP, and cross-reference the chart on pg. 35 of the NetEpic Gold rulebook. Now, what about things like the Thunderbolt's Rockets which have "4 BP" but don't have the "@" and their to-hit roll is a number (5+ in this case). How do you resolve those? Do they still involve the 6cm template? Do they use the chart on pg. 35?

You must combine @BP with other models in the detachment. Basilisks have @2BP so a each detachment of 3 basilisks can place a 6cm template and to hit is 4+ as combined fireposer result in a @BP6. You can not combine with models that are not in the same detachment and you can't divide firepower: you can't place 3 templates with @BP2 each instead of a single with @BP6. Weapons with just BP (not @BP)do not combine and each model can place a 6cm template within range and roll to-hit with the BP value (each thunderbolt can place a 6cm template and to-hit roll is 5+ as thunderbolt weapon is BP4).

Steel-Rabbit wrote:
2) what does ROF2 mean? I couldn't find any mention of it in the rulebook.

ROF2 = Rate of Fire x2. Each basilisk detachment can fire 2 times in the same activation.

Steel-Rabbit wrote:
3) Flyers seem really, really, good. In my last game my opponent had 9 Thunderbolts and they just pointed their guns at a detachment and it died. Do flyers suffer from needing the extra 25cm range if they're flying at high altitude? What's the benefit of flying at Low Altitude vs. High?

Yes, they are, a little less with alternative flying rules. Flyers do not suffer the +25cm range penalty, this is for units in the ground that have to do with gravity while flyers don't. Flying low: you can hide behing a cover as a building for example. Flyer can not be seen everywhere on the table but he can not see everything too. At high, it can see all the table and can be seen by all units but they will suffer the 25 cm penalty to shoot at it. In my player group, flyer at low altitude do not benefit from "Shoot the Thin Part" as they are considered at a "titan" height altitude and even the imperator top weapons do not benefit such a bonus.

Steel-Rabbit wrote:
Thanks again for answering any questions!

I hope my answers will help you :)


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Nov 30, 2011 8:14 pm 
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Quote:
Exorcist: The Sisters' other Rhino variant is the Exorcist, similar in some ways to the Space Marines' Whirlwind;
the Exorcist is a multiple missile-launching platform that fires deadly salvos of Exorcist Missiles. The Exorcist,
however, does require line of sight and is much more suitable for destroying enemy vehicles due to the high strength
of its missiles. However, the firepower of these venerable machines is quite erratic, ranging from a devastating hail
of missiles to a complete failure to fire. To represent this, the number of barrage points for the Exorcist fire is
determined by rolling the Barrage Dice. A Missfire result means the Exorcist cannot fire this turn, but has no other
effect. While it uses a template, the Exorcist may not fire indirectly, and does not damage buildings.


The Exorcist is in the vehicle section of the Adeptus Ministorum.

Does it combine like artillery or does it fire individually like kustom kannons?


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Nov 30, 2011 8:56 pm 
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praetorgradivus wrote:
The Exorcist is in the vehicle section of the Adeptus Ministorum.
Does it combine like artillery or does it fire individually like kustom kannons?


Not noted @BP so each exorcist place a barrage template and BP value for each template is determined by barrage dice ;)


Last edited by scream on Thu Dec 01, 2011 8:08 am, edited 1 time in total.

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Thu Dec 01, 2011 2:03 am 
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Thanks for the help, Scream!

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Dec 21, 2011 8:46 am 
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Quick question, when purchasing Gargants is the Belly gun included in the initial price or not i.e. do you have to pay 100 points for the gutbuster?

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 Post subject: Re: NetEpic Rules Questions
PostPosted: Wed Dec 21, 2011 10:01 am 
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No gun is included in Slasha/Great gargant chassis cost. You can choose between snapper or gutbuster weapons for belly gun and add their respective cost to the titan cost.


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 Post subject: Re: NetEpic Rules Questions
PostPosted: Tue Dec 27, 2011 10:03 pm 
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Scream is so fast
good answers ;)


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