Quote: (ortron @ 09 May 2009, 13:42 )
For Eg the armour save of leman russ tanks is equal to that of chimera hulled types. The hellhound is slow and its inferno cannon isn't scary at all, especially when compared with the salamander.
Few other points (pdf is from the wiki):
If scorpian is modified tarantula, how come its not Light arty?
Zulu AA? not sure what this one is supposed to represent, likewise description would suggest Arty?
Hydra is not covered in the body text?
Griffons.. wow! they look powerful now.
Flier wpns rarely match up to current wpn loadouts (the old WYSIWYG?)
Please don't think of this as complaining, its just interesting to see how different some things are between the systems. I guess you get used to a unit filling a particular role/capability and its interesting when that perception is changed.
Regards
Geoff
I did wonder why GW gave the Chimera such good armour in SM2, but it's stuck since then. Good catch on some of those....Hydras got left out of V5 so we added the card and stats but forgot the description

. Scorpion and Zulu should probably be in the light artillery section. Not sure why, but the Hellhound has always been c#@p

. Like the Chimera and the T-Bolts/Marauders, these are the stats GW gave them back in the day and generally changing cannon units is avoided unless they are broken.
There'd be a pretty strong case to drop the points cost of the Hellhounds though I reckon.