Brood Brother |
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Joined: Thu Feb 13, 2003 4:26 pm Posts: 7016 Location: Southfields, London, England
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This is for an upcoming city fight game against an Imperial guard army (32 stand companies... ouch!), I have not had a tremendous amount of experience of killing Guard armies (mainly Eldar and other Marines). I will write up a report for the EZine with pics for you all.
The map will be split into 9 tiles, and terrain diced off for each tile, so for example:
1 - Empty 2 - Hill 3 - 4 Wood 5 - 6 Town
So plenty of terrain, which could slow me down somewhat. Each tile will have an objective. It will be a 6k game on a 6 by 4 playing area (Would 8 x 6 be better?).
Please note we will be playtesting the NE5 rules. Any tips guys?
So far I am looking at:
Ravenwing Company (500) 1200 total - Bike Detachment (150) - Bike Detachment (150) - Veteran Land Speeders (200) Just to try 'em out  - Vindicators (200)
Battle Company (850) 1250 total - Deathwing Detachment (350) - Apothcary (50)
Battle Company (925) - Close Assault Deathwing Detachment (300) - Chaplin (75)
Tactical Company (750) - Flamer Detachment - Apothcary (50)
Land Raider Company (On second thoughts... 900 points! At 600 it is worth it, now... I am leaving it at home.)
ALLIES: Warlord Titan - 3 x Multiple Fire Rocket Launchers, 1 x Deathstrike Head, Carapace Multilasers, Turbolaser Destructer (will have to check that last weapon) Normally I avoid titans but I just thought it would be fun, as it is not a serious competative game. (800)
Warhound Titan Scout Squadron - 1 w/Turbolaser Destructor & Vulcan Mega Bolter, 1 w/Vulcan Mega Bolter & Inferno Gun (475)
I am expecting hordes of infantry, purely because they are dirt cheap for the IG army, but he is mainly a tank fan, so I am hoping to be able to close assault his tanks and tear them apart in close quarters. He will probably field a titan, and almost definately a leviathon or two. I will probably ignore the titans and praetorians unless there is only one Leviathon where I intend to concentrate my devestators and land speeders on it so I he is paralysed for a turn.
I hope to surge forwards with my infantry and take as many objectives as possible, the tactical and assault marines leap frogging through cover assaulting and shooting up any opposition the Ravenwing on a flank, close assaulting with the bikes and advancing/fire firing with the other units (so I can make my lovely pop-up attacks). The titans will be set up so they can make advance of a decent field of fire, whilst my warhounds get in close and tear apart his formations. Making full use of the silly -1 to hit rule, (is that still in the game? It ought to be removed really).
While I am here, I will post on the mailing list on Monday, but 900 points for a land raider company is just excessive... I always took one, because although they were brittle for 600 points they were worth it, now... I wouldn't. I would accept a small price increase maybe to 750 but no higher... !!!
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