fredmans wrote:
I have only tested the Grey Knights list, and I have no glaring issues with it.
Do you run a pure-Grey Knight army? How do you find that it plays in general? How often do you get to play with it?
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Inquisitor/Inquisitor Lord: I like the Inquisitor as a unit, with the SC as a character add-on. However, I have a cosmetic issue with adding Inquisitor Lord to the Grand Master character upgrade. Maybe the Grand Master could be a unit that replaces a Terminator.
The idea is simply a shorthand way of adding Supreme Commander to the Grand Master without having to make up a new character or a clause that limits you taking an Inquisitor Lord and a SC Grand Master. So a "Inquisitor Lord Grand Master" could just be a Grand Master that is the supreme commander. Does this help? Would it be better if there was a note that explicitly laid this out in the army list? I can change it (back) to a specific note that GMs can be given supreme commander if there isn't an Inquisitor Lord in the same army ... but it complicates up the list structure.
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Strategy Rating: I often want to include Guards, but the SR2 really puts me off, especially if I want to set up air assaults and teleports. I think a pure 3 or 5 approach would see more inducted armies on my table.
Okay, next version will be pure 3 or 5, at least until a pure GK list is conceived after the new Inquisition codex in 40K.
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# of Inquisitors: I like the option of having more than 1 Inquisitor, but 3 at 3000 seems like a crowd to me. Perhaps 1 per 1500 would be more appropriate.
A cell of three inquisitors working together seems okay to me - three's a nice number. The restriction's only there to prevent an army consisting of nothing by Inquisitors in Gun Cutters, which would be problematic.
Thanks for the feedback!