Brood Brother |
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Joined: Wed Apr 30, 2003 4:23 pm Posts: 789 Location: Tampa, Florida
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Hi guys,
Well, I have some downtime at work today as well as in my personal life (don't know how long this will last!) so for the hell of it I started working on that Epic Rebellion ruleset that I mentioned so long ago. I know there are many hybrids of Epic going around, and I am not saying mine is any more special than anyone elses, but I wanted to give it a shot, so here I go.
- I am writing it up in MS Word and will upload it to my site and give you guys a link here in the event you want to check it out. I have been thinking about some interesting concepts (well, at least to me ...) and are curious to see how it all adds up.
- I came up with an idea but then realized Warhammer Fantasy beat me too it. I really like each of the Epic systems for different reasons, but I'll be the first to admit that while I love the detail of AT/SM, it isn't much fun for large games. I liked Epic-40k and Epic-A for large games, but still feels like there is some level of detail missing.
- Sooo... I decided to come up with two slightly different rulesets: 1. One for normal battles and... 2. One for skirmish games involving 25-35 miniatures on each side. ?
- The rules for the units themselves won't be different, but what you can do with them in each version will be.
- Let's be honest, we say Epic is about massive battles but are they?
- 40-60 units isn't that big, what is that a few companies?
- So I don't want to try to make a game that should be played with counters on a map. I want this to be just like to see it on the board with little abstraction as possible. I also want it to be played in about two hoursfor a good sized game. My days of playing for 4-5 hours are really over.
- Anyway, I am at work now so I can't upload to my server, but here are some more tidbits of what I am writing out at the moment. Keep in mind that most of the rules I am 'borrowing,' but several others I have come up on my own (if I have borrowed those too, I didn't know they had predecessors out there).
- ** Infantry, Cavalry, Light Vehicles, some types of Artillery, and most Characters are referred to as ?Soft Targets?, while Armored Vehicles and War Machines are known as ?Hard? Targets. Soft targets are usually easier to destroy with some weapons, yet may be harder to target with larger ones.
- (I know, it looks a lot like Epic-A, but is actually closer to AT/SM. A missile launcher will have a to hit roll for soft targets and hard targets, as well have a saving throw modifer for each. The weapon stats will be included with the unit's stats, not on a separate weapon chart.)
- ** Most units are grouped together with similar units to form a detachment. Each unit in a detachment must remain within 6cm of another unit within the same detachment to form a line of communication. Units that are separated further than 6cm become stragglers. In some cases, a unit may become separated from the rest its detachment by more than 6cm because of losses or another event. During the detachments move, the units may attempt to reform and reconnect the 6cm communications chain.
- At other times, the main body may be pressing towards an objective leaving a unit out of the 6cm link. In this case the unit becomes a straggler, and cannot do anything but move towards its detachment in the end phase. It cannot fire at other units and cannot charge into close combat (although it can be charged itself).
- ** When a player chooses one of his detachments to fire, he may have each of his units fire at any target that is in range and that the firer has LOS to. Units may fire individual weapons at different targets, so a Space Marine Tactical Unit may fire it?s Bolters at an Ork Boyz Unit and its' Missile Launcher at an Ork Battlewagon (I might limit this to the skirmish rules).
- Most units in Epic-Rebellion do not have fire arcs. It is assumed that each turn has enough ?real time? to move about, turn turrets, or face a new direction. War Engines do have fire arcs however, and their weapon descriptions will state which direction their weapon batteries can face.
- That's all for now, I actually have to go back to work. Anyway, thoughts on whatever I am doing is appreciated, and I'll post what I have got shortly and maybe we can do it all together. ?
See ya.
_________________ Please check out my website: http://www.system17.com
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