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Engine war battle report

 Post subject: Engine war battle report
PostPosted: Sun Oct 03, 2010 7:54 pm 
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Location: Reading, England
I have finaly gotten around to writitng up a battle report for the titan game have been writing. It is using new rules yet to be shown that include destrutable terrain.

All building in the battle had 50 points of integrity and no armour (except the small building that had 20 points and no armour).

sorry it is in a three part PDF.

I couldn't find a way to do arrows and other pointers out of word, so I could upload images of the turns actions.

Nor could I find a way to make the PDF smaller.

Any pointers on how to do movement arrows for pictures would be appreciated.


Attachments:
Engine war battle report 1 part 1.pdf [414.65 KiB]
Downloaded 405 times
Engine war battle report 1 part 2.pdf [265.31 KiB]
Downloaded 382 times
Engine war battle report 1 part 3.pdf [359.99 KiB]
Downloaded 386 times

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 Post subject: Re: Engine war battle report
PostPosted: Mon Oct 04, 2010 8:00 pm 
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Location: Reading, England
Played another test game tonight
5 Revenants

Vs

Warhound with plasma blast gun and vulcan mega bolter
Warhound with plasma blast gun and vulcan mega bolter
Warlord with caraapce landing pad and 3 missile pods
Warlord with 2 gatling blasters and 2 las blasters
Warlord with 2 melta cannons, inferno cannon and Coevus Assault pod

The imperials had to either wipe pout the eldar (minor victory) or get the CAP to a certain building (major victory), within 7 turns.

The eldar had to stop the imperials, undecided on minor and major victory conditions.

Turn 1 the gun heavy warlord got a lucky ranged shot on a revenant and killed it, damaging a nearby Revenant.

Turn 2 the Eldar explode a warhound damaging all the imperial engines, that are advancing in a phallanx.

The damaged Reveneant tries an assault from the side on the CAP warlord, but the shots hit the misisle warlord instead.

The remaining Revenants Shoot up the CAP warlord taking it above 50% damage.

In turn the imperial engines blast apart the building two of the Revenants are hiding behnd and kill one of the Revenants.

Turn 3
The first Revenant fires at the CAP warlord and takes it to 38 damage.

I call the game there. The Eldar would be able to kill the CAP Warlord and hide from the remaining imperial machines to get a win.

It didn't help that my assualt warlord doesn;t have decent anti Eldar weapons, so it was only 2 warlords and 2 warhounds against 5 Revenants, but still the Eldar won.

The terrain was lighter, but this just allowed the Eldar to get better lines of sight. As such the Eldar missile launchers and Pulsars are losing one shot each.


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