Tactical Command
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Rules/data for aircraft, chimeras and variants
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=13&t=17779
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Author:  DNME [ Wed Jan 27, 2010 11:52 am ]
Post subject:  Rules/data for aircraft, chimeras and variants

Does anyone have the rules for Ordinatas golgarath, marauder fighter bomber, fighter plane variant, Chimera variants - chimedon, chimerax and 1 other. They were all in white dwarf and since returning to playing i can't find the issues (lost over the years) Any help appreciated.

Author:  centurion [ Thu Jan 28, 2010 4:06 am ]
Post subject:  Rules/data for aircraft, chimeras and variants

PM sent.

Author:  DNME [ Sat Jan 30, 2010 12:50 am ]
Post subject:  Rules/data for aircraft, chimeras and variants

Cheers for that, played 1st game for about 6yrs last month and friend usually fields orks against my imperial mix of marines and guard. And as i have chimeras and air power wanted to field them especially as can field 6k points of tech-gaurd :)

Author:  centurion [ Sat Jan 30, 2010 2:51 am ]
Post subject:  Rules/data for aircraft, chimeras and variants

Hey DNME
Sent e-mail.

Author:  deacon [ Tue Feb 02, 2010 6:19 pm ]
Post subject:  Rules/data for aircraft, chimeras and variants

here yah go, and then some :)

MY EPIC SCAN STASH




Author:  DNME [ Tue Feb 02, 2010 8:39 pm ]
Post subject:  Rules/data for aircraft, chimeras and variants

That has been bookmarked now, a little goldmine that. Never knew about those extra squat special cards and just putting together some squats to support my imperial army. Thanks

Author:  deacon [ Tue Feb 02, 2010 9:19 pm ]
Post subject:  Rules/data for aircraft, chimeras and variants

No problem - just remember that citadel journal stuff is "non-official".  We use it in our group - but you better run it by your opponents.

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