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Construction Tools for Large Mecha http://www.tacticalwargames.net/taccmd/viewtopic.php?f=126&t=29626 |
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Author: | madmagician [ Wed May 13, 2015 8:15 pm ] |
Post subject: | Construction Tools for Large Mecha |
So, I am about to venture into a bit of CADing to achieve a few conversion and modelling goals I cannot achieve via Plastic and GS. I am decently familiar with both SketchUp and Blender as I use them to create/maintain a scale model of my Church's main venue and a 3d light plot. So... what is a good scale to start out with in SketchUp? It really seems to fall on its face when doing super detailed small work. I was considering going to meters=mm (1000:1) and then just setting Blender to the proper scale down when exporting the STL files. anyone see any speed bumps doing things this way? |
Author: | bertnernie [ Thu May 14, 2015 12:43 am ] |
Post subject: | Re: Couple of CAD questions |
I thought you only needed blender to do something like this. I had been doing a bit of practice for some basic stuff in blender to export later. Do you need another program to export properly? |
Author: | madmagician [ Thu May 14, 2015 1:42 am ] |
Post subject: | Re: Couple of CAD questions |
bertnernie wrote: I thought you only needed blender to do something like this. I had been doing a bit of practice for some basic stuff in blender to export later. Do you need another program to export properly? I think you can do this solo with blender start to finish, I am just faster on Geometric shapes in SketchUp. |
Author: | madmagician [ Thu May 14, 2015 3:08 pm ] | |||
Post subject: | Re: Couple of CAD questions | |||
a Little Bit more work this morning. Now Detail and mountings still in the works, Early work on a Reaver Mount as well.
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Author: | madmagician [ Thu May 14, 2015 8:29 pm ] | |||
Post subject: | Re: Construction Tools for Large Mecha | |||
I am pretty happy with this! I need to find a better way to do armored conduits, but overall I like it! Next up, a Demolition claw, I think. <Edit> This is a Reaver sized mount.
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Author: | madmagician [ Fri May 15, 2015 12:34 am ] |
Post subject: | Re: Construction Tools for Large Mecha |
so, Everything went well till I tried to add Rivets. First some of the rivets (around .2mmx.2mm worked then it got hairy. so any tips from the pro guys out there? |
Author: | madmagician [ Sat May 16, 2015 11:06 pm ] | ||
Post subject: | Re: Construction Tools for Large Mecha | ||
Anyone have some advice on Rivets? In the meantime, a bit of work on the Concrete Pulverizer.
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Author: | NCO [ Sun May 17, 2015 10:06 pm ] |
Post subject: | Re: Construction Tools for Large Mecha |
What you having issues with? (Although I am far from a pro) |
Author: | madmagician [ Sun May 17, 2015 11:24 pm ] |
Post subject: | Re: Construction Tools for Large Mecha |
NCO, so long story short, I am working in SketchUp. I had added Rivets and hex bolts (about .3 x .3 mm) and they are disappearing in the upload process to shapeways. I have tried meshlab to see if it is a geometry problem and things get funky when I try some of the recommended filters. Also trying to import into blender seems to have issues with parts of the geometry completely missing. I am not sure if it is an issue with the .dae export or what. |
Author: | Largo_W [ Tue May 19, 2015 4:37 am ] |
Post subject: | Re: Construction Tools for Large Mecha |
Stl export is buggy as hell. Try fixing the file with netfabb Basic or their online service (both are free). Works for me very well. Could also be, that the nuts n bolts must be a bit longer to reach the inside of the case. |
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